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geometry shaders, map poi icons
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@@ -6,7 +6,7 @@
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#include "Train.h"
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ui::vehicleparams_panel::vehicleparams_panel(const std::string &vehicle)
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: ui_panel(std::string(LOC_STR(vehicleparams_window)) + ": " + vehicle, false), m_vehicle_name(vehicle)
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: ui_panel(std::string(locale::strings[locale::string::vehicleparams_window]) + ": " + vehicle, false), m_vehicle_name(vehicle)
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{
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}
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