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partial render code revert, oerlikon brakes fix, sound fixes
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@@ -128,6 +128,10 @@ void TAdvancedSound::Update(bool ListenerInside, vector3 NewPosition)
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void TAdvancedSound::UpdateAF(double A, double F, bool ListenerInside, vector3 NewPosition)
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{ // update, ale z amplituda i czestotliwoscia
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if( State == ss_Off ) {
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return;
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}
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if ((State == ss_Commencing) && (SoundCommencing.AM > 0))
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{
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SoundShut.Stop(); // hunter-311211
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