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more work at parsing trainsets in launcher
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@@ -831,9 +831,9 @@ state_serializer::deserialize_dynamic( cParser &Input, scene::scratch_data &Scra
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auto skinfile { Input.getToken<std::string>() };
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auto mmdfile { Input.getToken<std::string>() };
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std::replace(datafolder.begin(), datafolder.end(), '\\', '/');
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std::replace(skinfile.begin(), skinfile.end(), '\\', '/');
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std::replace(mmdfile.begin(), mmdfile.end(), '\\', '/');
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replace_slashes(datafolder);
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replace_slashes(skinfile);
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replace_slashes(mmdfile);
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auto const pathname = (
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Scratchpad.trainset.is_open ?
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