Merge branch 'tmj-dev' into milek-dev

This commit is contained in:
milek7
2018-12-31 23:49:10 +01:00
20 changed files with 575 additions and 489 deletions

View File

@@ -547,13 +547,18 @@ PyObject *TTrain::GetTrainState() {
PyDict_SetItemString( dict, "velnext", PyGetFloat( driver->VelNext ) );
PyDict_SetItemString( dict, "actualproximitydist", PyGetFloat( driver->ActualProximityDist ) );
// train data
auto const *timetable{ driver->TrainTimetable() };
PyDict_SetItemString( dict, "trainnumber", PyGetString( driver->TrainName().c_str() ) );
PyDict_SetItemString( dict, "train_brakingmassratio", PyGetFloat( timetable->BrakeRatio ) );
PyDict_SetItemString( dict, "train_enginetype", PyGetString( timetable->LocSeries.c_str() ) );
PyDict_SetItemString( dict, "train_engineload", PyGetFloat( timetable->LocLoad ) );
PyDict_SetItemString( dict, "train_stationindex", PyGetInt( driver->StationIndex() ) );
auto const stationcount { driver->StationCount() };
PyDict_SetItemString( dict, "train_stationcount", PyGetInt( stationcount ) );
if( stationcount > 0 ) {
// timetable stations data, if there's any
auto const *timetable { driver->TrainTimetable() };
for( auto stationidx = 1; stationidx <= stationcount; ++stationidx ) {
auto const stationlabel { "train_station" + std::to_string( stationidx ) + "_" };
auto const &timetableline { timetable->TimeTable[ stationidx ] };
@@ -567,7 +572,9 @@ PyObject *TTrain::GetTrainState() {
PyDict_SetItemString( dict, ( stationlabel + "dm" ).c_str(), PyGetInt( timetableline.Dm ) );
}
}
PyDict_SetItemString( dict, "train_atpassengerstop", PyGetBool( driver->IsAtPassengerStop ) );
// world state data
PyDict_SetItemString( dict, "scenario", PyGetString( Global.SceneryFile.c_str() ) );
PyDict_SetItemString( dict, "hours", PyGetInt( simulation::Time.data().wHour ) );
PyDict_SetItemString( dict, "minutes", PyGetInt( simulation::Time.data().wMinute ) );
PyDict_SetItemString( dict, "seconds", PyGetInt( simulation::Time.second() ) );
@@ -811,7 +818,7 @@ void TTrain::OnCommand_secondcontrollerincrease( TTrain *Train, command_data con
if( Command.action != GLFW_RELEASE ) {
// on press or hold
if( ( Train->mvControlled->EngineType == TEngineType::DieselElectric )
&& ( true == Train->mvControlled->ShuntMode ) ) {
&& ( true == Train->mvControlled->ShuntMode ) ) {
Train->mvControlled->AnPos = clamp(
Train->mvControlled->AnPos + 0.025,
0.0, 1.0 );
@@ -905,6 +912,9 @@ void TTrain::OnCommand_secondcontrollerdecreasefast( TTrain *Train, command_data
}
void TTrain::OnCommand_secondcontrollerset( TTrain *Train, command_data const &Command ) {
if (Command.action == GLFW_RELEASE)
return;
auto const targetposition { std::min<int>( Command.param1, Train->mvControlled->ScndCtrlPosNo ) };
while( ( targetposition < Train->mvControlled->GetVirtualScndPos() )
&& ( true == Train->mvControlled->DecScndCtrl( 1 ) ) ) {
@@ -966,10 +976,13 @@ void TTrain::OnCommand_independentbrakedecreasefast( TTrain *Train, command_data
void TTrain::OnCommand_independentbrakeset( TTrain *Train, command_data const &Command ) {
Train->mvControlled->LocalBrakePosA = (
clamp(
Command.param1,
0.0, 1.0 ) );
if( Command.action != GLFW_RELEASE ) {
Train->mvControlled->LocalBrakePosA = (
clamp(
Command.param1,
0.0, 1.0 ) );
}
/*
Train->mvControlled->LocalBrakePos = (
std::round(
@@ -1351,13 +1364,11 @@ void TTrain::OnCommand_trainbrakeoperationmodeincrease(TTrain *Train, command_da
if( ( ( Train->mvOccupied->BrakeOpModeFlag << 1 ) & Train->mvOccupied->BrakeOpModes ) != 0 ) {
// next mode
Train->mvOccupied->BrakeOpModeFlag <<= 1;
// audio feedback
Train->dsbPneumaticSwitch.play();
// visual feedback
Train->ggBrakeOperationModeCtrl.UpdateValue(
Train->mvOccupied->BrakeOpModeFlag > 0 ?
std::log2( Train->mvOccupied->BrakeOpModeFlag ) :
0 );
0 ); // audio fallback
}
}
}
@@ -1369,8 +1380,6 @@ void TTrain::OnCommand_trainbrakeoperationmodedecrease(TTrain *Train, command_da
if( ( ( Train->mvOccupied->BrakeOpModeFlag >> 1 ) & Train->mvOccupied->BrakeOpModes ) != 0 ) {
// previous mode
Train->mvOccupied->BrakeOpModeFlag >>= 1;
// audio feedback
Train->dsbPneumaticSwitch.play();
// visual feedback
Train->ggBrakeOperationModeCtrl.UpdateValue(
Train->mvOccupied->BrakeOpModeFlag > 0 ?
@@ -5423,8 +5432,8 @@ bool TTrain::Update( double const Deltatime )
btLampkaRadioStop.Turn( mvOccupied->Radio && mvOccupied->RadioStopFlag );
btLampkaHamulecReczny.Turn(mvOccupied->ManualBrakePos > 0);
// NBMX wrzesien 2003 - drzwi oraz sygnał odjazdu
btLampkaDoorLeft.Turn(mvOccupied->DoorLeftOpened);
btLampkaDoorRight.Turn(mvOccupied->DoorRightOpened);
btLampkaDoorLeft.Turn( DynamicObject->dDoorMoveL > 0.0 );// mvOccupied->DoorLeftOpened);
btLampkaDoorRight.Turn( DynamicObject->dDoorMoveR > 0.0 ); //mvOccupied ->DoorRightOpened);
btLampkaBlokadaDrzwi.Turn(mvOccupied->DoorBlockedFlag());
btLampkaDoorLockOff.Turn( false == mvOccupied->DoorLockEnabled );
btLampkaDepartureSignal.Turn( mvControlled->DepartureSignal );
@@ -5733,7 +5742,12 @@ bool TTrain::Update( double const Deltatime )
InstrumentLightType == 0 ? mvControlled->Battery || mvControlled->ConverterFlag :
InstrumentLightType == 1 ? mvControlled->Mains :
InstrumentLightType == 2 ? mvControlled->ConverterFlag :
InstrumentLightType == 3 ? mvControlled->Battery || mvControlled->ConverterFlag :
false ) };
if( InstrumentLightType == 3 ) {
// TODO: link the light state with the state of the master key
InstrumentLightActive = true;
}
btInstrumentLight.Turn( InstrumentLightActive && lightpower );
btDashboardLight.Turn( DashboardLightActive && lightpower );
btTimetableLight.Turn( TimetableLightActive && lightpower );
@@ -5791,7 +5805,9 @@ bool TTrain::Update( double const Deltatime )
ggHornLowButton.Update();
ggHornHighButton.Update();
ggWhistleButton.Update();
ggHelperButton.UpdateValue(DynamicObject->Mechanik->HelperState);
if( DynamicObject->Mechanik != nullptr ) {
ggHelperButton.UpdateValue( DynamicObject->Mechanik->HelperState );
}
ggHelperButton.Update();
for( auto &universal : ggUniversals ) {
universal.Update();
@@ -5859,7 +5875,8 @@ bool TTrain::Update( double const Deltatime )
// NOTE: crude way to have the pantographs go back up if they're dropped due to insufficient pressure etc
// TODO: rework it into something more elegant, when redoing the whole consist/unit/cab etc arrangement
if( DynamicObject->Mechanik != nullptr && !DynamicObject->Mechanik->AIControllFlag ) {
if( ( DynamicObject->Mechanik == nullptr )
|| ( false == DynamicObject->Mechanik->AIControllFlag ) ) {
// don't mess with the ai driving, at least not while switches don't follow ai-set vehicle state
if( ( mvControlled->Battery )
|| ( mvControlled->ConverterFlag ) ) {
@@ -7284,8 +7301,8 @@ void TTrain::set_cab_controls( int const Cab ) {
0.f ) );
// doors
// NOTE: we're relying on the cab models to have switches reversed for the rear cab(?)
ggDoorLeftButton.PutValue( mvOccupied->DoorLeftOpened ? 1.f : 0.f );
ggDoorRightButton.PutValue( mvOccupied->DoorRightOpened ? 1.f : 0.f );
ggDoorLeftButton.PutValue( /*mvOccupied->DoorLeftOpened*/ DynamicObject->dDoorMoveL > 0.0 ? 1.f : 0.f );
ggDoorRightButton.PutValue( /*mvOccupied->DoorRightOpened*/ DynamicObject->dDoorMoveR > 0.0 ? 1.f : 0.f );
// door lock
ggDoorSignallingButton.PutValue(
mvOccupied->DoorLockEnabled ?
@@ -7491,14 +7508,18 @@ bool TTrain::initialize_button(cParser &Parser, std::string const &Label, int co
btInstrumentLight.Load( Parser, DynamicObject );
InstrumentLightType = 0;
}
else if( Label == "i-instrumentlight_M:" ) {
else if( Label == "i-instrumentlight_m:" ) {
btInstrumentLight.Load( Parser, DynamicObject );
InstrumentLightType = 1;
}
else if( Label == "i-instrumentlight_C:" ) {
else if( Label == "i-instrumentlight_c:" ) {
btInstrumentLight.Load( Parser, DynamicObject );
InstrumentLightType = 2;
}
else if( Label == "i-instrumentlight_a:" ) {
btInstrumentLight.Load( Parser, DynamicObject );
InstrumentLightType = 3;
}
else if (Label == "i-doors:")
{
int i = Parser.getToken<int>() - 1;
@@ -7734,6 +7755,12 @@ bool TTrain::initialize_gauge(cParser &Parser, std::string const &Label, int con
gauge.Load(Parser, DynamicObject, 0.1);
gauge.AssignDouble(&mvOccupied->PipePress);
}
else if( Label == "scndpress:" ) {
// manometr przewodu hamulcowego
auto &gauge = Cabine[ Cabindex ].Gauge( -1 ); // pierwsza wolna gałka
gauge.Load( Parser, DynamicObject, 0.1 );
gauge.AssignDouble( &mvOccupied->ScndPipePress );
}
else if (Label == "limpipepress:")
{
// manometr zbiornika sterujacego zaworu maszynisty