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basic scenery data export in legacy text format
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3
sound.h
3
sound.h
@@ -60,6 +60,9 @@ public:
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deserialize( cParser &Input, sound_type const Legacytype, int const Legacyparameters = 0, int const Chunkrange = 100 );
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sound_source &
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deserialize( std::string const &Input, sound_type const Legacytype, int const Legacyparameters = 0 );
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// sends content of the class in legacy (text) format to provided stream
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void
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export_as_text( std::ostream &Output ) const;
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// copies list of sounds from provided source
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sound_source &
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copy_sounds( sound_source const &Source );
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