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tmj merge (broken)
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@@ -30,7 +30,7 @@ struct opengl_texture {
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create();
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// releases resources allocated on the opengl end, storing local copy if requested
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void
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release( bool const Backup = true );
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release();
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inline
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int
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width() const {
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@@ -63,7 +63,7 @@ private:
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int data_width{ 0 },
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data_height{ 0 },
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data_mapcount{ 0 };
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GLuint data_format{ 0 },
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GLint data_format{ 0 },
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data_components{ 0 };
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/*
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std::atomic<bool> is_loaded{ false }; // indicates the texture data was loaded and can be processed
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