diff --git a/shaders/tonemapping.glsl b/shaders/tonemapping.glsl index c28a5969..9dc74a72 100644 --- a/shaders/tonemapping.glsl +++ b/shaders/tonemapping.glsl @@ -121,7 +121,7 @@ vec3 AgxLook(vec3 val) // Punchy slope = vec3(1.0); power = vec3(1.35); - sat = 1.4; + sat = 1.1; #endif // ASC CDL