mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-10-17 06:19:19 +02:00
feat(ui): panels can be docked together and dragged out of the simulator window into windows of their own (imgui multi-viewports, ui.viewports yes by default, off where the renderer or the platform can't do it, e.g. wayland); imgui coordinates kept relative to the main window by the glfw backend, so the overlays, picking and gizmo of the editor work unchanged; overlays of the 3d view drawn on the main viewport; keys pressed in the separate windows passed on to the simulator, so the shortcuts of the editor work there too
This commit is contained in:
@@ -1633,7 +1633,7 @@ void editor_mode::draw_infra_overlay() const
|
||||
return;
|
||||
Live.refresh();
|
||||
screen_projection const projection;
|
||||
ImDrawList *drawlist{ImGui::GetBackgroundDrawList()};
|
||||
ImDrawList *drawlist{ImGui::GetBackgroundDrawList(ImGui::GetMainViewport())};
|
||||
auto const camera{GfxRenderer->Camera_Position()};
|
||||
auto const draw = [&](infra::binding const &Binding, ImU32 const Colour, float const Size) {
|
||||
if (Binding.anchors.empty() || glm::distance(Binding.anchors.front().foot, camera) > 2000.0)
|
||||
|
||||
Reference in New Issue
Block a user