17
0
mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-17 08:39:19 +02:00

feat(ui): panels can be docked together and dragged out of the simulator window into windows of their own (imgui multi-viewports, ui.viewports yes by default, off where the renderer or the platform can't do it, e.g. wayland); imgui coordinates kept relative to the main window by the glfw backend, so the overlays, picking and gizmo of the editor work unchanged; overlays of the 3d view drawn on the main viewport; keys pressed in the separate windows passed on to the simulator, so the shortcuts of the editor work there too

This commit is contained in:
2026-10-08 21:04:58 +02:00
parent 344034ec70
commit 476f3bf1b7
20 changed files with 125 additions and 39 deletions

View File

@@ -2505,7 +2505,7 @@ void editor_mode::draw_road_overlay() const
return;
screen_projection projection;
ImDrawList *drawlist = ImGui::GetBackgroundDrawList();
ImDrawList *drawlist = ImGui::GetBackgroundDrawList(ImGui::GetMainViewport());
glm::dvec3 const camera{Global.pCamera.Pos};
// pieces of a line needed to draw a path: one for a straight, more the longer a bend is and the nearer it is
auto const pieces = [&camera](segment_data const &Path, glm::dvec3 const &Location) {