add oneshot eventlauncher (0)

This commit is contained in:
milek7
2019-04-10 11:26:25 +02:00
parent e22f020a59
commit 491debdd5e
2 changed files with 12 additions and 4 deletions

View File

@@ -190,7 +190,7 @@ void state_manager::process_commands() {
TAnimModel *model = simulation::State.create_model(data, name, commanddata.location);
simulation::State.create_eventlauncher("node -1 0 launcher eventlauncher 0 0 0 " + std::to_string(model->radius())
+ " none -0.1 obstacle_collision end", name + "_snd", commanddata.location);
+ " none 0.0 obstacle_collision end", name + "_snd", commanddata.location);
}
if (commanddata.command == user_command::deletemodel) {