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Draw the instances from the GPU with multi draws, the model block of each draw read by its number
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@@ -353,6 +353,13 @@ geometry_bank::draw_indirect( gfx::geometry_handle const &Geometry, std::intptr_
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draw_indirect_( Geometry, Offset, Streams );
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}
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// draws chunks of the bank with Count commands from Offset in the bound draw indirect buffer, in one call
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bool
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geometry_bank::draw_indirect_multi( gfx::geometry_handle const &Geometry, std::intptr_t const Offset, std::uint32_t const Count, std::uint32_t const Stride ) {
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// template method implementation
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return draw_indirect_multi_( Geometry, Offset, Count, Stride );
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}
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// frees subclass-specific resources associated with the bank, typically called when the bank wasn't in use for a period of time
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void
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geometry_bank::release() {
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@@ -515,6 +522,18 @@ geometrybank_manager::draw_indirect( gfx::geometry_handle const &Geometry, std::
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bankrecord.first->draw_indirect( Geometry, Offset, Streams );
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}
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// draws chunks of the bank of the specified one with Count commands from Offset in the bound draw indirect buffer, in one call
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bool
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geometrybank_manager::draw_indirect_multi( gfx::geometry_handle const &Geometry, std::intptr_t const Offset, std::uint32_t const Count, std::uint32_t const Stride ) {
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if( Geometry == null_handle ) { return false; }
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auto &bankrecord = bank( Geometry );
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bankrecord.second = m_garbagecollector.timestamp();
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return bankrecord.first->draw_indirect_multi( Geometry, Offset, Count, Stride );
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}
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// provides direct access to index data of specfied chunk
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gfx::index_array const &
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geometrybank_manager::indices( gfx::geometry_handle const &Geometry ) const {
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