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Merge remote-tracking branch 'tmj/master' into sim
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@@ -1874,7 +1874,7 @@ gfx::geometry_handle opengl33_renderer::Insert( gfx::index_array &Indices, gfx::
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// creates a new geometry chunk of specified type from supplied data, in specified bank. returns: handle to the chunk or NULL
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gfx::geometry_handle opengl33_renderer::Insert(gfx::vertex_array &Vertices, gfx::geometrybank_handle const &Geometry, int const Type)
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{
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gfx::calculate_tangents(Vertices, gfx::index_array(), Type);
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gfx::calculate_tangents(Vertices, gfx::index_array(), Type);
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return m_geometry.create_chunk(Vertices, Geometry, Type);
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}
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@@ -1882,7 +1882,7 @@ gfx::geometry_handle opengl33_renderer::Insert(gfx::vertex_array &Vertices, gfx:
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// replaces data of specified chunk with the supplied vertex data, starting from specified offset
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bool opengl33_renderer::Replace(gfx::vertex_array &Vertices, gfx::geometry_handle const &Geometry, int const Type, std::size_t const Offset)
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{
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gfx::calculate_tangents(Vertices, gfx::index_array(), Type);
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gfx::calculate_tangents(Vertices, gfx::index_array(), Type);
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return m_geometry.replace(Vertices, Geometry, Offset);
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}
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@@ -1890,7 +1890,7 @@ bool opengl33_renderer::Replace(gfx::vertex_array &Vertices, gfx::geometry_handl
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// adds supplied vertex data at the end of specified chunk
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bool opengl33_renderer::Append(gfx::vertex_array &Vertices, gfx::geometry_handle const &Geometry, int const Type)
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{
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gfx::calculate_tangents(Vertices, gfx::index_array(), Type);
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gfx::calculate_tangents(Vertices, gfx::index_array(), Type);
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return m_geometry.append(Vertices, Geometry);
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}
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@@ -2019,11 +2019,11 @@ void opengl33_renderer::Bind_Material( material_handle const Material, TSubModel
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}
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*/
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if( !std::isnan( material.opacity ) ) {
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if( material.opacity ) {
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model_ubs.opacity = (
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m_blendingenabled ?
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-material.opacity :
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material.opacity );
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-material.opacity.value() :
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material.opacity.value() );
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}
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else {
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model_ubs.opacity = (
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