diff --git a/shaders/mat_colored.frag b/shaders/mat_colored.frag index 47b350f3..80d1d546 100644 --- a/shaders/mat_colored.frag +++ b/shaders/mat_colored.frag @@ -9,9 +9,9 @@ in vec4 f_clip_future_pos; #param (color, 0, 0, 4, diffuse) #param (diffuse, 1, 0, 1, diffuse) -#param (specular, 1, 1, 1, specular) -#param (reflection, 1, 2, 1, zero) -#param (glossiness, 1, 3, 1, glossiness) +#param (specular, 0.2, 0.2, 0.2, specular) +#param (reflection, 0.5, 0.5, 0.5, zero) +#param (glossiness, 0.5, 0.5, 0.5, glossiness) layout(location = 0) out vec4 out_color; #if MOTIONBLUR_ENABLED