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Add a track layout drawing board to the editor
A "Plan" panel, opened from Track layout in the editor's menu bar, draws a niweleta the way the web frontend did: click to lay chained straights, drag a corner to move it, and pick a fit for each gap between them. The geometry is entirely maj0sted's - the panel gathers the input, hands the document to solve_project and paints the rails that come back, coloured by whether they came from a straight, an arc or a clothoid. Scenery nodes are untouched. A fit the library cannot produce is simply absent from its answer, so the gap is labelled as not fitting rather than left looking as though its parameters took effect. Save/load go through the library's own document format, so a project written here opens in the same state. Also translates the comments added with -editor into English, matching the files they sit in.
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@@ -1155,8 +1155,8 @@ int eu07_application::init_settings(int Argc, char *Argv[])
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if (Global.editor_startup && Global.SceneryFile.empty())
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{
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// edytor potrzebuje wczytanego świata, ale niekoniecznie czegokolwiek w nim - pusta sceneria daje
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// sam region, oświetlenie i zegar, bez taboru i rozkładów
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// the editor needs a loaded world, but not necessarily anything in it - an empty scenery gives
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// just the region, the lighting and the clock, with no rolling stock and no timetables
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Global.SceneryFile = "pusta.scn";
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}
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