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https://github.com/MaSzyna-EU07/maszyna.git
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12
renderer.h
12
renderer.h
@@ -24,6 +24,7 @@ http://mozilla.org/MPL/2.0/.
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#include "gl/renderbuffer.h"
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#include "gl/postfx.h"
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#include "gl/shader.h"
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#include "gl/cubemap.h"
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#define EU07_USE_PICKING_FRAMEBUFFER
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//#define EU07_USE_DEBUG_SHADOWMAP
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@@ -157,7 +158,7 @@ class opengl_renderer
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opengl_material const &Material(material_handle const Material) const;
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// texture methods
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texture_handle Fetch_Texture(std::string const &Filename, bool const Loadnow = true);
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texture_handle Fetch_Texture(std::string const &Filename, bool const Loadnow = true, GLint format_hint = GL_SRGB_ALPHA);
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void Bind_Texture(size_t Unit, texture_handle const Texture);
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opengl_texture &Texture(texture_handle const Texture) const;
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// utility methods
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@@ -227,6 +228,7 @@ class opengl_renderer
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void setup_matrices();
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void setup_drawing(bool const Alpha = false);
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void setup_shadow_map(opengl_texture *tex, renderpass_config conf);
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void setup_env_map(gl::cubemap *tex);
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void setup_environment_light(TEnvironmentType const Environment = e_flat);
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// runs jobs needed to generate graphics for specified render pass
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void Render_pass(rendermode const Mode);
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@@ -371,8 +373,16 @@ class opengl_renderer
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std::unique_ptr<gl::framebuffer> m_cabshadows_fb;
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std::unique_ptr<opengl_texture> m_cabshadows_tex;
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std::unique_ptr<gl::framebuffer> m_env_fb;
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std::unique_ptr<gl::renderbuffer> m_env_rb;
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std::unique_ptr<gl::cubemap> m_env_tex;
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std::unique_ptr<gl::cubemap> m_empty_cubemap;
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material_handle m_invalid_material;
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bool m_blendphase; // m7t: todo: remove kludge!
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bool m_widelines_supported;
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};
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