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experiments with shaders

This commit is contained in:
VB
2017-03-19 10:48:22 +01:00
parent 3941283381
commit 4d19e49398
20 changed files with 381 additions and 191 deletions

View File

@@ -103,8 +103,7 @@ GLfloat Global::ambientLight[] = {0.80f, 0.80f, 0.85f, 1.0f}; // stałe
GLfloat Global::diffuseLight[] = {0.85f, 0.85f, 0.80f, 1.0f};
GLfloat Global::specularLight[] = {0.95f, 0.94f, 0.90f, 1.0f};
#else
opengl_light Global::DayLight;
int Global::DynamicLightCount{ 3 };
int Global::DynamicLightCount = 7;
#endif
GLfloat Global::whiteLight[] = {1.00f, 1.00f, 1.00f, 1.0f};
GLfloat Global::noLight[] = {0.00f, 0.00f, 0.00f, 1.0f};
@@ -220,6 +219,8 @@ double Global::fMWDamp[2] = { 800, 1023 };
double Global::fMWDlowVolt[2] = { 150, 1023 };
int Global::iMWDdivider = 5;
Global::daylight_s Global::daylight;
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------