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feat(editor): the free ends of the tracks are marked red in the track mode
Each end of a rail track joined to nothing, where a train would run off, gets a red dot next to the white dots of the joints, in the 3D view near the camera and from above over the whole view. The ends are looked for again after an edit or once the camera leaves the place they were found for, not every frame.
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@@ -1593,6 +1593,16 @@ class editor_mode : public application_mode, private editor_track::observer, pri
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void draw_track_intent() const;
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editor_track::snap_target snap_free_end(glm::dvec3 const &Near, glm::vec2 const &Screen, TTrack const *Self, int const Category, std::vector<TTrack const *> const &Exclude) const;
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void draw_free_ends(TTrack const *Self, int const Category, std::vector<TTrack const *> const &Exclude) const;
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// the free ends of the rail tracks around the camera, looked for again after an edit or once the camera leaves the place
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struct free_end_cache
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{
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int edits{-1};
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glm::dvec3 centre{0.0};
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double reach{0.0};
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std::vector<glm::dvec3> points;
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};
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mutable free_end_cache m_free_end_cache;
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std::vector<glm::dvec3> const &free_end_points(glm::dvec3 const &Centre, double const Reach) const;
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struct point_drag
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{
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bool active{false};
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