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https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-21 18:19:19 +02:00
add support for ETC2_EAC in .ktx files
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21
Texture.h
21
Texture.h
@@ -16,10 +16,10 @@ http://mozilla.org/MPL/2.0/.
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#include "gl/ubo.h"
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struct opengl_texture {
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static DDSURFACEDESC2 deserialize_ddsd(std::istream&);
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static DDCOLORKEY deserialize_ddck(std::istream&);
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static DDPIXELFORMAT deserialize_ddpf(std::istream&);
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static DDSCAPS2 deserialize_ddscaps(std::istream&);
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static DDSURFACEDESC2 deserialize_ddsd(std::istream&);
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static DDCOLORKEY deserialize_ddck(std::istream&);
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static DDPIXELFORMAT deserialize_ddpf(std::istream&);
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static DDSCAPS2 deserialize_ddscaps(std::istream&);
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// constructors
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opengl_texture() = default;
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@@ -68,17 +68,18 @@ struct opengl_texture {
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std::size_t size{ 0 }; // size of the texture data, in kb
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GLint components_hint = 0; // components that material wants
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GLenum target = GL_TEXTURE_2D;
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GLenum target = GL_TEXTURE_2D;
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static std::array<GLuint, gl::MAX_TEXTURES + gl::HELPER_TEXTURES> units;
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static GLint m_activeunit;
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private:
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// methods
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void make_request();
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void load_PNG();
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void make_request();
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void load_PNG();
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void load_DDS();
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void load_KTX();
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void load_TEX();
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void load_STBI();
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void load_STBI();
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void load_TGA();
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void set_filtering() const;
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void downsize( GLuint const Format );
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@@ -99,8 +100,8 @@ private:
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GLint data_format{ 0 },
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data_components{ 0 };
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GLint data_type = GL_UNSIGNED_BYTE;
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GLint wrap_mode_s = GL_REPEAT;
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GLint wrap_mode_t = GL_REPEAT;
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GLint wrap_mode_s = GL_REPEAT;
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GLint wrap_mode_t = GL_REPEAT;
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/*
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std::atomic<bool> is_loaded{ false }; // indicates the texture data was loaded and can be processed
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std::atomic<bool> is_good{ false }; // indicates the texture data was retrieved without errors
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