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build 171204. separate vehicle movement noise for external and internal view, flexible parsing of wheel_clatter parameter, minor tweaks to air leak and wheel clatter playback
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@@ -854,7 +854,7 @@ state_manager::deserialize_sound( cParser &Input, scene::scratch_data &Scratchpa
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auto *sound = new sound_source( sound_placement::external, Nodedata.range_max );
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sound->offset( location );
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sound->name( Nodedata.name );
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sound->deserialize( Input.getToken<std::string>(), sound_type::single );
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sound->deserialize( Input, sound_type::single );
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#endif
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skip_until( Input, "endsound" );
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