mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-03-22 15:05:03 +01:00
maintenance: visual studio project files
This commit is contained in:
4
.gitignore
vendored
4
.gitignore
vendored
@@ -55,8 +55,8 @@ install_manifest.txt
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*.opensdf
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*.sdf
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*.sln
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*.vcxproj
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*.filters
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#*.vcxproj
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#*.filters
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format_all_files.py
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*.suo
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EU07.tds
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413
maszyna.vcxproj
Normal file
413
maszyna.vcxproj
Normal file
@@ -0,0 +1,413 @@
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<?xml version="1.0" encoding="utf-8"?>
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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<PropertyGroup Label="Globals">
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<OutDir>$(SolutionDir)bin\</OutDir>
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<IntDir>$(SolutionDir)tmp\$(PlatformShortName)-$(Configuration)\$(ProjectName)\</IntDir>
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<TargetName>eu07-$(PlatformShortName)</TargetName>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<TargetName>eu07-$(PlatformShortName)</TargetName>
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<OutDir>$(SolutionDir)bin\</OutDir>
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<SubSystem>Windows</SubSystem>
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<ClInclude Include="drivermouseinput.h" />
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<ClInclude Include="opengl33renderer.h" />
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<ClInclude Include="openglcamera.h" />
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<ClInclude Include="openglparticles.h" />
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<ClInclude Include="openglprecipitation.h" />
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<ClInclude Include="openglrenderer.h" />
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<ClInclude Include="openglskydome.h" />
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||||
<ClInclude Include="parser.h" />
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||||
<ClInclude Include="particles.h" />
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<ClInclude Include="precipitation.h" />
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<ClInclude Include="PyInt.h" />
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<ClInclude Include="renderer.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="ResourceManager.h" />
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<ClInclude Include="scenarioloadermode.h" />
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<ClInclude Include="scenarioloaderuilayer.h" />
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||||
<ClInclude Include="scenenodegroups.h" />
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||||
<ClInclude Include="simulationenvironment.h" />
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||||
<ClInclude Include="simulationstateserializer.h" />
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||||
<ClInclude Include="scene.h" />
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||||
<ClInclude Include="sceneeditor.h" />
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||||
<ClInclude Include="scenenode.h" />
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||||
<ClInclude Include="Segment.h" />
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||||
<ClInclude Include="simulation.h" />
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||||
<ClInclude Include="simulationtime.h" />
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<ClInclude Include="sky.h" />
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||||
<ClInclude Include="skydome.h" />
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||||
<ClInclude Include="sn_utils.h" />
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||||
<ClInclude Include="sound.h" />
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||||
<ClInclude Include="Spring.h" />
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||||
<ClInclude Include="stars.h" />
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||||
<ClInclude Include="station.h" />
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||||
<ClInclude Include="stdafx.h" />
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||||
<ClInclude Include="sun.h" />
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||||
<ClInclude Include="targetver.h" />
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||||
<ClInclude Include="Texture.h" />
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||||
<ClInclude Include="Timer.h" />
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||||
<ClInclude Include="Track.h" />
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||||
<ClInclude Include="Traction.h" />
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||||
<ClInclude Include="TractionPower.h" />
|
||||
<ClInclude Include="Train.h" />
|
||||
<ClInclude Include="translation.h" />
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||||
<ClInclude Include="TrkFoll.h" />
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||||
<ClInclude Include="uart.h" />
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||||
<ClInclude Include="uilayer.h" />
|
||||
<ClInclude Include="uitranscripts.h" />
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||||
<ClInclude Include="utilities.h" />
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<ClInclude Include="version.h" />
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<ClInclude Include="vertex.h" />
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<ItemGroup>
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<ResourceCompile Include="maszyna.rc">
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">TARGETMACHINEX86;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">TARGETMACHINEX86;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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||||
<ItemGroup>
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<Image Include="eu07.ico" />
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||||
</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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||||
<ImportGroup Label="ExtensionTargets">
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||||
</ImportGroup>
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||||
@@ -58,14 +58,20 @@
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||||
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<Filter Include="Source Files\gfx">
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<UniqueIdentifier>{8b47594a-f06a-4c9b-9aef-70f6ec24a288}</UniqueIdentifier>
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<Filter Include="Source Files\gfx\gl">
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<UniqueIdentifier>{b8dcf22f-cddb-4d1f-a2fa-8c54e5da4a39}</UniqueIdentifier>
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<Filter Include="Source Files\math">
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<UniqueIdentifier>{dd00198e-a316-4bcc-a4d3-916c8dcfe08f}</UniqueIdentifier>
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<ItemGroup>
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<ClCompile Include="AirCoupler.cpp">
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<Filter>Source Files</Filter>
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<ClCompile Include="AnimModel.cpp">
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<Filter>Source Files</Filter>
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<ClCompile Include="Button.cpp">
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||||
<Filter>Source Files</Filter>
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@@ -78,9 +84,6 @@
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||||
<ClCompile Include="Driver.cpp">
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||||
<Filter>Source Files</Filter>
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</ClCompile>
|
||||
<ClCompile Include="dumb3d.cpp">
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||||
<Filter>Source Files</Filter>
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||||
</ClCompile>
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||||
<ClCompile Include="DynObj.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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@@ -90,9 +93,6 @@
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||||
<ClCompile Include="EvLaunch.cpp">
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||||
<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="Float3d.cpp">
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||||
<Filter>Source Files</Filter>
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</ClCompile>
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||||
<ClCompile Include="Gauge.cpp">
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<Filter>Source Files</Filter>
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||||
</ClCompile>
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@@ -102,15 +102,9 @@
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||||
<ClCompile Include="Logs.cpp">
|
||||
<Filter>Source Files</Filter>
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||||
</ClCompile>
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<ClCompile Include="MdlMngr.cpp">
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<Filter>Source Files</Filter>
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||||
</ClCompile>
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||||
<ClCompile Include="MemCell.cpp">
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||||
<Filter>Source Files</Filter>
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||||
</ClCompile>
|
||||
<ClCompile Include="Model3d.cpp">
|
||||
<Filter>Source Files</Filter>
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||||
</ClCompile>
|
||||
<ClCompile Include="mtable.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
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@@ -126,15 +120,9 @@
|
||||
<ClCompile Include="Segment.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="sky.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Spring.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Texture.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
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||||
<ClCompile Include="Timer.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
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||||
@@ -174,15 +162,9 @@
|
||||
<ClCompile Include="sun.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="renderer.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="skydome.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="stars.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="lightarray.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
@@ -192,30 +174,18 @@
|
||||
<ClCompile Include="sn_utils.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="frustum.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="uilayer.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="openglmatrixstack.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="moon.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="command.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="openglgeometrybank.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="translation.cpp">
|
||||
<Filter>Source Files</Filter>
|
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</ClCompile>
|
||||
<ClCompile Include="material.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
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||||
<ClCompile Include="scene.cpp">
|
||||
<Filter>Source Files</Filter>
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||||
</ClCompile>
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||||
@@ -336,9 +306,6 @@
|
||||
<ClCompile Include="precipitation.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="openglcolor.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="ref\imgui\examples\imgui_impl_opengl2.cpp">
|
||||
<Filter>Source Files\imgui</Filter>
|
||||
</ClCompile>
|
||||
@@ -351,23 +318,65 @@
|
||||
<ClCompile Include="particles.cpp">
|
||||
<Filter>Source Files</Filter>
|
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</ClCompile>
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<ClCompile Include="dumb3d.cpp">
|
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<Filter>Source Files\math</Filter>
|
||||
</ClCompile>
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||||
<ClCompile Include="Float3d.cpp">
|
||||
<Filter>Source Files\math</Filter>
|
||||
</ClCompile>
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<ClCompile Include="frustum.cpp">
|
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<Filter>Source Files\math</Filter>
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||||
</ClCompile>
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<ClCompile Include="AnimModel.cpp">
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<Filter>Source Files\gfx</Filter>
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</ClCompile>
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||||
<ClCompile Include="geometrybank.cpp">
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<Filter>Source Files</Filter>
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<Filter>Source Files\gfx</Filter>
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</ClCompile>
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<ClCompile Include="openglrenderer.cpp">
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<Filter>Source Files</Filter>
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<ClCompile Include="material.cpp">
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<Filter>Source Files\gfx</Filter>
|
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</ClCompile>
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<ClCompile Include="opengllight.cpp">
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<Filter>Source Files</Filter>
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<ClCompile Include="Model3d.cpp">
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<Filter>Source Files\gfx</Filter>
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</ClCompile>
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<ClCompile Include="MdlMngr.cpp">
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<Filter>Source Files\gfx</Filter>
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</ClCompile>
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<ClCompile Include="openglcamera.cpp">
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<Filter>Source Files</Filter>
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<Filter>Source Files\gfx</Filter>
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</ClCompile>
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||||
<ClCompile Include="openglcolor.cpp">
|
||||
<Filter>Source Files\gfx</Filter>
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</ClCompile>
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<ClCompile Include="openglgeometrybank.cpp">
|
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<Filter>Source Files\gfx</Filter>
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</ClCompile>
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||||
<ClCompile Include="opengllight.cpp">
|
||||
<Filter>Source Files\gfx</Filter>
|
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</ClCompile>
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<ClCompile Include="openglmatrixstack.cpp">
|
||||
<Filter>Source Files\gfx</Filter>
|
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</ClCompile>
|
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<ClCompile Include="openglparticles.cpp">
|
||||
<Filter>Source Files</Filter>
|
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<Filter>Source Files\gfx</Filter>
|
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</ClCompile>
|
||||
<ClCompile Include="openglrenderer.cpp">
|
||||
<Filter>Source Files\gfx</Filter>
|
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</ClCompile>
|
||||
<ClCompile Include="openglskydome.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
<Filter>Source Files\gfx</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="renderer.cpp">
|
||||
<Filter>Source Files\gfx</Filter>
|
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</ClCompile>
|
||||
<ClCompile Include="sky.cpp">
|
||||
<Filter>Source Files\gfx</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="stars.cpp">
|
||||
<Filter>Source Files\gfx</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Texture.cpp">
|
||||
<Filter>Source Files\gfx</Filter>
|
||||
</ClCompile>
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||||
</ItemGroup>
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<ItemGroup>
|
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@@ -638,9 +647,6 @@
|
||||
<ClInclude Include="stars.h">
|
||||
<Filter>Header Files\gfx</Filter>
|
||||
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<ClInclude Include="precipitation.h">
|
||||
<Filter>Header Files\gfx</Filter>
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</ClInclude>
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<ClInclude Include="AnimModel.h">
|
||||
<Filter>Header Files\gfx</Filter>
|
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</ClInclude>
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@@ -677,6 +683,24 @@
|
||||
<ClInclude Include="skydome.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="opengl33renderer.h">
|
||||
<Filter>Header Files\gfx</Filter>
|
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</ClInclude>
|
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<ClInclude Include="opengl33particles.h">
|
||||
<Filter>Header Files\gfx</Filter>
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</ClInclude>
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<ClInclude Include="opengl33light.h">
|
||||
<Filter>Header Files\gfx</Filter>
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</ClInclude>
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<ClInclude Include="precipitation.h">
|
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="openglprecipitation.h">
|
||||
<Filter>Header Files\gfx</Filter>
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</ClInclude>
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<ClInclude Include="opengl33precipitation.h">
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<Filter>Header Files\gfx</Filter>
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<ItemGroup>
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<ResourceCompile Include="maszyna.rc">
|
||||
|
||||
@@ -29,4 +29,7 @@
|
||||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
||||
<LocalDebuggerEnvironment>_NO_DEBUG_HEAP=1</LocalDebuggerEnvironment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ShowAllFiles>false</ShowAllFiles>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
Reference in New Issue
Block a user