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SBT Include
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3
scene.h
3
scene.h
@@ -37,6 +37,7 @@ struct scratch_data {
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struct binary_data {
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bool terrain{ false };
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bool terrain_included{false};
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} binary;
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struct location_data {
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@@ -59,6 +60,8 @@ struct scratch_data {
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} trainset;
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std::string name;
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std::string terrain_name;
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bool initialized { false };
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bool time_initialized { false };
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};
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