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https://github.com/MaSzyna-EU07/maszyna.git
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unified simulation sound sources, gfx namespace for gfx code and structures
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28
Gauge.h
28
Gauge.h
@@ -24,7 +24,13 @@ enum TGaugeType {
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// animowany wskaźnik, mogący przyjmować wiele stanów pośrednich
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class TGauge {
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private:
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private:
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// methods
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// imports member data pair from the config file
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bool
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Load_mapping( cParser &Input );
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void UpdateValue( double fNewDesired, sound_source *Fallbacksound );
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// members
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TGaugeType eType { gt_Unknown }; // typ ruchu
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double fFriction { 0.0 }; // hamowanie przy zliżaniu się do zadanej wartości
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double fDesiredValue { 0.0 }; // wartość docelowa
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@@ -38,18 +44,12 @@ class TGauge {
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double *dData { nullptr };
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int *iData;
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};
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PSound m_soundfxincrease { nullptr }; // sound associated with increasing control's value
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PSound m_soundfxdecrease { nullptr }; // sound associated with decreasing control's value
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std::map<int, PSound> m_soundfxvalues; // sounds associated with specific values
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// methods
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// imports member data pair from the config file
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bool
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Load_mapping( cParser &Input );
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// plays specified sound
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void
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play( PSound Sound );
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sound_source m_soundfxincrease; // sound associated with increasing control's value
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sound_source m_soundfxdecrease; // sound associated with decreasing control's value
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std::map<int, sound_source> m_soundfxvalues; // sounds associated with specific values
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public:
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public:
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// methods
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TGauge() = default;
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inline
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void Clear() { *this = TGauge(); }
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@@ -58,7 +58,8 @@ class TGauge {
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void PermIncValue(double fNewDesired);
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void IncValue(double fNewDesired);
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void DecValue(double fNewDesired);
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void UpdateValue(double fNewDesired, PSound Fallbacksound = nullptr );
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void UpdateValue( double fNewDesired );
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void UpdateValue( double fNewDesired, sound_source &Fallbacksound );
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void PutValue(double fNewDesired);
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double GetValue() const;
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void Update();
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@@ -67,6 +68,7 @@ class TGauge {
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void AssignDouble(double *dValue);
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void AssignInt(int *iValue);
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void UpdateValue();
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// members
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TSubModel *SubModel; // McZapkie-310302: zeby mozna bylo sprawdzac czy zainicjowany poprawnie
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};
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