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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-21 15:59:18 +02:00

unified simulation sound sources, gfx namespace for gfx code and structures

This commit is contained in:
tmj-fstate
2017-11-12 00:23:21 +01:00
parent 492c1342b1
commit 5226fca281
36 changed files with 1487 additions and 1433 deletions

View File

@@ -14,6 +14,8 @@ http://mozilla.org/MPL/2.0/.
#include "logs.h"
#include "globals.h"
namespace gfx {
void
basic_vertex::serialize( std::ostream &s ) const {
@@ -47,14 +49,14 @@ basic_vertex::deserialize( std::istream &s ) {
// generic geometry bank class, allows storage, update and drawing of geometry chunks
// creates a new geometry chunk of specified type from supplied vertex data. returns: handle to the chunk
geometry_handle
geometry_bank::create( vertex_array &Vertices, unsigned int const Type ) {
gfx::geometry_handle
geometry_bank::create( gfx::vertex_array &Vertices, unsigned int const Type ) {
if( true == Vertices.empty() ) { return geometry_handle( 0, 0 ); }
if( true == Vertices.empty() ) { return { 0, 0 }; }
m_chunks.emplace_back( Vertices, Type );
// NOTE: handle is effectively (index into chunk array + 1) this leaves value of 0 to serve as error/empty handle indication
geometry_handle chunkhandle { 0, static_cast<std::uint32_t>(m_chunks.size()) };
gfx::geometry_handle chunkhandle { 0, static_cast<std::uint32_t>(m_chunks.size()) };
// template method implementation
create_( chunkhandle );
// all done
@@ -63,11 +65,11 @@ geometry_bank::create( vertex_array &Vertices, unsigned int const Type ) {
// replaces data of specified chunk with the supplied vertex data, starting from specified offset
bool
geometry_bank::replace( vertex_array &Vertices, geometry_handle const &Geometry, std::size_t const Offset ) {
geometry_bank::replace( gfx::vertex_array &Vertices, gfx::geometry_handle const &Geometry, std::size_t const Offset ) {
if( ( Geometry.chunk == 0 ) || ( Geometry.chunk > m_chunks.size() ) ) { return false; }
auto &chunk = geometry_bank::chunk( Geometry );
auto &chunk = gfx::geometry_bank::chunk( Geometry );
if( ( Offset == 0 )
&& ( Vertices.size() == chunk.vertices.size() ) ) {
@@ -78,7 +80,7 @@ geometry_bank::replace( vertex_array &Vertices, geometry_handle const &Geometry,
// ...otherwise we need to do some legwork
// NOTE: if the offset is larger than existing size of the chunk, it'll bridge the gap with 'blank' vertices
// TBD: we could bail out with an error instead if such request occurs
chunk.vertices.resize( Offset + Vertices.size(), basic_vertex() );
chunk.vertices.resize( Offset + Vertices.size(), gfx::basic_vertex() );
chunk.vertices.insert( std::end( chunk.vertices ), std::begin( Vertices ), std::end( Vertices ) );
}
// template method implementation
@@ -89,16 +91,16 @@ geometry_bank::replace( vertex_array &Vertices, geometry_handle const &Geometry,
// adds supplied vertex data at the end of specified chunk
bool
geometry_bank::append( vertex_array &Vertices, geometry_handle const &Geometry ) {
geometry_bank::append( gfx::vertex_array &Vertices, gfx::geometry_handle const &Geometry ) {
if( ( Geometry.chunk == 0 ) || ( Geometry.chunk > m_chunks.size() ) ) { return false; }
return replace( Vertices, Geometry, geometry_bank::chunk( Geometry ).vertices.size() );
return replace( Vertices, Geometry, gfx::geometry_bank::chunk( Geometry ).vertices.size() );
}
// draws geometry stored in specified chunk
void
geometry_bank::draw( geometry_handle const &Geometry, stream_units const &Units, unsigned int const Streams ) {
geometry_bank::draw( gfx::geometry_handle const &Geometry, gfx::stream_units const &Units, unsigned int const Streams ) {
// template method implementation
draw_( Geometry, Units, Streams );
}
@@ -111,7 +113,7 @@ geometry_bank::release() {
}
vertex_array const &
geometry_bank::vertices( geometry_handle const &Geometry ) const {
geometry_bank::vertices( gfx::geometry_handle const &Geometry ) const {
return geometry_bank::chunk( Geometry ).vertices;
}
@@ -119,12 +121,12 @@ geometry_bank::vertices( geometry_handle const &Geometry ) const {
// opengl vbo-based variant of the geometry bank
GLuint opengl_vbogeometrybank::m_activebuffer { 0 }; // buffer bound currently on the opengl end, if any
unsigned int opengl_vbogeometrybank::m_activestreams { stream::none }; // currently enabled data type pointers
unsigned int opengl_vbogeometrybank::m_activestreams { gfx::stream::none }; // currently enabled data type pointers
std::vector<GLint> opengl_vbogeometrybank::m_activetexturearrays; // currently enabled texture coord arrays
// create() subclass details
void
opengl_vbogeometrybank::create_( geometry_handle const &Geometry ) {
opengl_vbogeometrybank::create_( gfx::geometry_handle const &Geometry ) {
// adding a chunk means we'll be (re)building the buffer, which will fill the chunk records, amongst other things.
// thus we don't need to initialize the values here
m_chunkrecords.emplace_back( chunk_record() );
@@ -134,7 +136,7 @@ opengl_vbogeometrybank::create_( geometry_handle const &Geometry ) {
// replace() subclass details
void
opengl_vbogeometrybank::replace_( geometry_handle const &Geometry ) {
opengl_vbogeometrybank::replace_( gfx::geometry_handle const &Geometry ) {
auto &chunkrecord = m_chunkrecords[ Geometry.chunk - 1 ];
chunkrecord.is_good = false;
@@ -149,7 +151,7 @@ opengl_vbogeometrybank::replace_( geometry_handle const &Geometry ) {
// draw() subclass details
void
opengl_vbogeometrybank::draw_( geometry_handle const &Geometry, stream_units const &Units, unsigned int const Streams ) {
opengl_vbogeometrybank::draw_( gfx::geometry_handle const &Geometry, gfx::stream_units const &Units, unsigned int const Streams ) {
if( m_buffer == 0 ) {
// if there's no buffer, we'll have to make one
@@ -176,7 +178,7 @@ opengl_vbogeometrybank::draw_( geometry_handle const &Geometry, stream_units con
// TODO: allow to specify usage hint at the object creation, and pass it here
::glBufferData(
GL_ARRAY_BUFFER,
datasize * sizeof( basic_vertex ),
datasize * sizeof( gfx::basic_vertex ),
nullptr,
GL_STATIC_DRAW );
if( ::glGetError() == GL_OUT_OF_MEMORY ) {
@@ -193,13 +195,13 @@ opengl_vbogeometrybank::draw_( geometry_handle const &Geometry, stream_units con
bind_buffer();
}
auto &chunkrecord = m_chunkrecords[ Geometry.chunk - 1 ];
auto const &chunk = geometry_bank::chunk( Geometry );
auto const &chunk = gfx::geometry_bank::chunk( Geometry );
if( false == chunkrecord.is_good ) {
// we may potentially need to upload new buffer data before we can draw it
::glBufferSubData(
GL_ARRAY_BUFFER,
chunkrecord.offset * sizeof( basic_vertex ),
chunkrecord.size * sizeof( basic_vertex ),
chunkrecord.offset * sizeof( gfx::basic_vertex ),
chunkrecord.size * sizeof( gfx::basic_vertex ),
chunk.vertices.data() );
chunkrecord.is_good = true;
}
@@ -229,7 +231,7 @@ opengl_vbogeometrybank::bind_buffer() {
::glBindBuffer( GL_ARRAY_BUFFER, m_buffer );
m_activebuffer = m_buffer;
m_activestreams = stream::none;
m_activestreams = gfx::stream::none;
}
void
@@ -250,34 +252,34 @@ opengl_vbogeometrybank::delete_buffer() {
}
void
opengl_vbogeometrybank::bind_streams( stream_units const &Units, unsigned int const Streams ) {
opengl_vbogeometrybank::bind_streams( gfx::stream_units const &Units, unsigned int const Streams ) {
if( Streams & stream::position ) {
::glVertexPointer( 3, GL_FLOAT, sizeof( basic_vertex ), static_cast<char *>( nullptr ) );
if( Streams & gfx::stream::position ) {
::glVertexPointer( 3, GL_FLOAT, sizeof( gfx::basic_vertex ), static_cast<char *>( nullptr ) );
::glEnableClientState( GL_VERTEX_ARRAY );
}
else {
::glDisableClientState( GL_VERTEX_ARRAY );
}
// NOTE: normal and color streams share the data, making them effectively mutually exclusive
if( Streams & stream::normal ) {
::glNormalPointer( GL_FLOAT, sizeof( basic_vertex ), static_cast<char *>( nullptr ) + sizeof( float ) * 3 );
if( Streams & gfx::stream::normal ) {
::glNormalPointer( GL_FLOAT, sizeof( gfx::basic_vertex ), static_cast<char *>( nullptr ) + sizeof( float ) * 3 );
::glEnableClientState( GL_NORMAL_ARRAY );
}
else {
::glDisableClientState( GL_NORMAL_ARRAY );
}
if( Streams & stream::color ) {
::glColorPointer( 3, GL_FLOAT, sizeof( basic_vertex ), static_cast<char *>( nullptr ) + sizeof( float ) * 3 );
if( Streams & gfx::stream::color ) {
::glColorPointer( 3, GL_FLOAT, sizeof( gfx::basic_vertex ), static_cast<char *>( nullptr ) + sizeof( float ) * 3 );
::glEnableClientState( GL_COLOR_ARRAY );
}
else {
::glDisableClientState( GL_COLOR_ARRAY );
}
if( Streams & stream::texture ) {
if( Streams & gfx::stream::texture ) {
for( auto unit : Units.texture ) {
::glClientActiveTexture( unit );
::glTexCoordPointer( 2, GL_FLOAT, sizeof( basic_vertex ), static_cast<char *>( nullptr ) + 24 );
::glTexCoordPointer( 2, GL_FLOAT, sizeof( gfx::basic_vertex ), static_cast<char *>( nullptr ) + 24 );
::glEnableClientState( GL_TEXTURE_COORD_ARRAY );
}
m_activetexturearrays = Units.texture;
@@ -304,7 +306,7 @@ opengl_vbogeometrybank::release_streams() {
::glDisableClientState( GL_TEXTURE_COORD_ARRAY );
}
m_activestreams = stream::none;
m_activestreams = gfx::stream::none;
m_activetexturearrays.clear();
}
@@ -312,21 +314,21 @@ opengl_vbogeometrybank::release_streams() {
// create() subclass details
void
opengl_dlgeometrybank::create_( geometry_handle const &Geometry ) {
opengl_dlgeometrybank::create_( gfx::geometry_handle const &Geometry ) {
m_chunkrecords.emplace_back( chunk_record() );
}
// replace() subclass details
void
opengl_dlgeometrybank::replace_( geometry_handle const &Geometry ) {
opengl_dlgeometrybank::replace_( gfx::geometry_handle const &Geometry ) {
delete_list( Geometry );
}
// draw() subclass details
void
opengl_dlgeometrybank::draw_( geometry_handle const &Geometry, stream_units const &Units, unsigned int const Streams ) {
opengl_dlgeometrybank::draw_( gfx::geometry_handle const &Geometry, gfx::stream_units const &Units, unsigned int const Streams ) {
auto &chunkrecord = m_chunkrecords[ Geometry.chunk - 1 ];
if( chunkrecord.streams != Streams ) {
@@ -336,15 +338,15 @@ opengl_dlgeometrybank::draw_( geometry_handle const &Geometry, stream_units cons
// we don't have a list ready, so compile one
chunkrecord.streams = Streams;
chunkrecord.list = ::glGenLists( 1 );
auto const &chunk = geometry_bank::chunk( Geometry );
auto const &chunk = gfx::geometry_bank::chunk( Geometry );
::glNewList( chunkrecord.list, GL_COMPILE );
::glBegin( chunk.type );
for( auto const &vertex : chunk.vertices ) {
if( Streams & stream::normal ) { ::glNormal3fv( glm::value_ptr( vertex.normal ) ); }
else if( Streams & stream::color ) { ::glColor3fv( glm::value_ptr( vertex.normal ) ); }
if( Streams & stream::texture ) { for( auto unit : Units.texture ) { ::glMultiTexCoord2fv( unit, glm::value_ptr( vertex.texture ) ); } }
if( Streams & stream::position ) { ::glVertex3fv( glm::value_ptr( vertex.position ) ); }
if( Streams & gfx::stream::normal ) { ::glNormal3fv( glm::value_ptr( vertex.normal ) ); }
else if( Streams & gfx::stream::color ) { ::glColor3fv( glm::value_ptr( vertex.normal ) ); }
if( Streams & gfx::stream::texture ) { for( auto unit : Units.texture ) { ::glMultiTexCoord2fv( unit, glm::value_ptr( vertex.texture ) ); } }
if( Streams & gfx::stream::position ) { ::glVertex3fv( glm::value_ptr( vertex.position ) ); }
}
::glEnd();
::glEndList();
@@ -362,19 +364,19 @@ opengl_dlgeometrybank::release_() {
::glDeleteLists( chunkrecord.list, 1 );
chunkrecord.list = 0;
}
chunkrecord.streams = stream::none;
chunkrecord.streams = gfx::stream::none;
}
}
void
opengl_dlgeometrybank::delete_list( geometry_handle const &Geometry ) {
opengl_dlgeometrybank::delete_list( gfx::geometry_handle const &Geometry ) {
// NOTE: given it's our own internal method we trust it to be called with valid parameters
auto &chunkrecord = m_chunkrecords[ Geometry.chunk - 1 ];
if( chunkrecord.list != 0 ) {
::glDeleteLists( chunkrecord.list, 1 );
chunkrecord.list = 0;
}
chunkrecord.streams = stream::none;
chunkrecord.streams = gfx::stream::none;
}
// geometry bank manager, holds collection of geometry banks
@@ -387,41 +389,41 @@ geometrybank_manager::update() {
}
// creates a new geometry bank. returns: handle to the bank or NULL
geometrybank_handle
gfx::geometrybank_handle
geometrybank_manager::create_bank() {
if( true == Global::bUseVBO ) { m_geometrybanks.emplace_back( std::make_shared<opengl_vbogeometrybank>(), std::chrono::steady_clock::time_point() ); }
else { m_geometrybanks.emplace_back( std::make_shared<opengl_dlgeometrybank>(), std::chrono::steady_clock::time_point() ); }
// NOTE: handle is effectively (index into chunk array + 1) this leaves value of 0 to serve as error/empty handle indication
return geometrybank_handle( m_geometrybanks.size(), 0 );
return { m_geometrybanks.size(), 0 };
}
// creates a new geometry chunk of specified type from supplied vertex data, in specified bank. returns: handle to the chunk or NULL
geometry_handle
geometrybank_manager::create_chunk( vertex_array &Vertices, geometrybank_handle const &Geometry, int const Type ) {
gfx::geometry_handle
geometrybank_manager::create_chunk( gfx::vertex_array &Vertices, gfx::geometrybank_handle const &Geometry, int const Type ) {
auto const newchunkhandle = bank( Geometry ).first->create( Vertices, Type );
if( newchunkhandle.chunk != 0 ) { return geometry_handle( Geometry.bank, newchunkhandle.chunk ); }
else { return geometry_handle( 0, 0 ); }
if( newchunkhandle.chunk != 0 ) { return { Geometry.bank, newchunkhandle.chunk }; }
else { return { 0, 0 }; }
}
// replaces data of specified chunk with the supplied vertex data, starting from specified offset
bool
geometrybank_manager::replace( vertex_array &Vertices, geometry_handle const &Geometry, std::size_t const Offset ) {
geometrybank_manager::replace( gfx::vertex_array &Vertices, gfx::geometry_handle const &Geometry, std::size_t const Offset ) {
return bank( Geometry ).first->replace( Vertices, Geometry, Offset );
}
// adds supplied vertex data at the end of specified chunk
bool
geometrybank_manager::append( vertex_array &Vertices, geometry_handle const &Geometry ) {
geometrybank_manager::append( gfx::vertex_array &Vertices, gfx::geometry_handle const &Geometry ) {
return bank( Geometry ).first->append( Vertices, Geometry );
}
// draws geometry stored in specified chunk
void
geometrybank_manager::draw( geometry_handle const &Geometry, unsigned int const Streams ) {
geometrybank_manager::draw( gfx::geometry_handle const &Geometry, unsigned int const Streams ) {
if( Geometry == null_handle ) { return; }
@@ -432,8 +434,10 @@ geometrybank_manager::draw( geometry_handle const &Geometry, unsigned int const
}
// provides direct access to vertex data of specfied chunk
vertex_array const &
geometrybank_manager::vertices( geometry_handle const &Geometry ) const {
gfx::vertex_array const &
geometrybank_manager::vertices( gfx::geometry_handle const &Geometry ) const {
return bank( Geometry ).first->vertices( Geometry );
}
} // namespace gfx