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https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-03-22 15:05:03 +01:00
unified simulation sound sources, gfx namespace for gfx code and structures
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@@ -80,7 +80,7 @@ shape_node::shapenode_data::serialize( std::ostream &Output ) const {
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// vertex count, followed by vertex data
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sn_utils::ls_uint32( Output, vertices.size() );
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for( auto const &vertex : vertices ) {
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basic_vertex(
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gfx::basic_vertex(
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glm::vec3{ vertex.position - origin },
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vertex.normal,
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vertex.texture )
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@@ -109,7 +109,7 @@ shape_node::shapenode_data::deserialize( std::istream &Input ) {
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// NOTE: geometry handle is acquired during geometry creation
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// vertex data
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vertices.resize( sn_utils::ld_uint32( Input ) );
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basic_vertex localvertex;
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gfx::basic_vertex localvertex;
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for( auto &vertex : vertices ) {
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localvertex.deserialize( Input );
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vertex.position = origin + glm::dvec3{ localvertex.position };
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@@ -417,9 +417,9 @@ shape_node::merge( shape_node &Shape ) {
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// generates renderable version of held non-instanced geometry in specified geometry bank
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void
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shape_node::create_geometry( geometrybank_handle const &Bank ) {
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shape_node::create_geometry( gfx::geometrybank_handle const &Bank ) {
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vertex_array vertices; vertices.reserve( m_data.vertices.size() );
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gfx::vertex_array vertices; vertices.reserve( m_data.vertices.size() );
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for( auto const &vertex : m_data.vertices ) {
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vertices.emplace_back(
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@@ -464,7 +464,7 @@ lines_node::linesnode_data::serialize( std::ostream &Output ) const {
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// vertex count, followed by vertex data
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sn_utils::ls_uint32( Output, vertices.size() );
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for( auto const &vertex : vertices ) {
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basic_vertex(
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gfx::basic_vertex(
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glm::vec3{ vertex.position - origin },
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vertex.normal,
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vertex.texture )
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@@ -489,7 +489,7 @@ lines_node::linesnode_data::deserialize( std::istream &Input ) {
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// NOTE: geometry handle is acquired during geometry creation
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// vertex data
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vertices.resize( sn_utils::ld_uint32( Input ) );
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basic_vertex localvertex;
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gfx::basic_vertex localvertex;
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for( auto &vertex : vertices ) {
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localvertex.deserialize( Input );
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vertex.position = origin + glm::dvec3{ localvertex.position };
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@@ -637,9 +637,9 @@ lines_node::merge( lines_node &Lines ) {
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// generates renderable version of held non-instanced geometry in specified geometry bank
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void
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lines_node::create_geometry( geometrybank_handle const &Bank ) {
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lines_node::create_geometry( gfx::geometrybank_handle const &Bank ) {
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vertex_array vertices; vertices.reserve( m_data.vertices.size() );
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gfx::vertex_array vertices; vertices.reserve( m_data.vertices.size() );
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for( auto const &vertex : m_data.vertices ) {
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vertices.emplace_back(
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