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feat(editor): W17 placed and checked one by one: a list of the switches without one or with one standing wrong, a click on its point in the view puts or moves that one
- the panel shows the scope and what's found first, then Place and Move for all, then each missing or wrong marker with its own button and a click flying the camera there; the spacing, tolerances, height, model and turn are under Settings - a click on a green point (no marker) or a red one (marker standing wrong) in the view puts or moves that marker alone - the check starts around the camera - one camera flight, fly_to, instead of four copies of it - self-test fouling show=1 and place=one
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@@ -783,6 +783,11 @@ editor_mode::selftest_result editor_mode::selftest_sweep(std::string const &comm
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values[pair.substr(0, equals)] = pair.substr(equals + 1);
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}
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auto &tool{m_fouling};
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if (values["show"] == "1")
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{
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show_track_tab(track_tab::lineside);
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tool.expand = true;
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}
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tool.scope = std::stoi(values.count("scope") ? values["scope"] : "2");
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tool.height_mode = values["mode"] == "ground" ? 0 : 1;
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tool.height = std::stod(values.count("height") ? values["height"] : "0");
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@@ -793,6 +798,19 @@ editor_mode::selftest_result editor_mode::selftest_sweep(std::string const &comm
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for (auto const &found : tool.found)
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if (found.wrong && shown++ < 5)
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WriteLog(format("SELFTEST fouling: %s %.2f m off, %+.3f m high", found.marker.file.c_str(), found.error, found.height_error));
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if (values["place"] == "one")
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{
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// the first fouling point without a marker alone, as a click on it in the view
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for (int index = 0; index < static_cast<int>(tool.points.size()); ++index)
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if (tool.points[index].standing < 0)
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{
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fouling_place(index);
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break;
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}
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tool.dirty = true;
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fouling_update();
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WriteLog("SELFTEST fouling one: " + tool.status);
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}
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if (values["place"] == "1")
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{
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fouling_place();
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