mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-22 00:09:18 +02:00
render code relocation continued
This commit is contained in:
10
renderer.h
10
renderer.h
@@ -1,4 +1,4 @@
|
||||
/*
|
||||
/*
|
||||
This Source Code Form is subject to the
|
||||
terms of the Mozilla Public License, v.
|
||||
2.0. If a copy of the MPL was not
|
||||
@@ -101,15 +101,15 @@ public:
|
||||
bool
|
||||
Render( TDynamicObject *Dynamic );
|
||||
bool
|
||||
Render( TModel3d *Model, TDynamicObject const *Instance, double const Squaredistance );
|
||||
Render( TModel3d *Model, material_data const *Material, double const Squaredistance );
|
||||
bool
|
||||
Render( TModel3d *Model, TDynamicObject const *Instance, Math3D::vector3 const &Position, Math3D::vector3 const &Angle );
|
||||
Render( TModel3d *Model, material_data const *Material, Math3D::vector3 const &Position, Math3D::vector3 const &Angle );
|
||||
bool
|
||||
Render_Alpha( TDynamicObject *Dynamic );
|
||||
bool
|
||||
Render_Alpha( TModel3d *Model, TDynamicObject const *Instance, double const Squaredistance );
|
||||
Render_Alpha( TModel3d *Model, material_data const *Material, double const Squaredistance );
|
||||
bool
|
||||
Render_Alpha( TModel3d *Model, TDynamicObject const *Instance, Math3D::vector3 const &Position, Math3D::vector3 const &Angle );
|
||||
Render_Alpha( TModel3d *Model, material_data const *Material, Math3D::vector3 const &Position, Math3D::vector3 const &Angle );
|
||||
// maintenance jobs
|
||||
void
|
||||
Update( double const Deltatime);
|
||||
|
||||
Reference in New Issue
Block a user