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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-22 18:39:18 +02:00

move vertex user data to a separate array

update vao creation to support optional vertex data
update mesh serialization to account for new user data location
change t3d spec: userdata:{float|uint|int} to userdata:bool
This commit is contained in:
Wls50
2024-07-06 16:04:35 +02:00
parent dba0a035fd
commit 561b84a329
18 changed files with 374 additions and 229 deletions

View File

@@ -21,7 +21,6 @@ struct basic_vertex {
glm::vec3 normal; // 3d space
glm::vec2 texture; // uv space
glm::vec4 tangent; // xyz - tangent, w - handedness
glm::vec4 user_data; // user data (for color or additional uv channels, not subject to post-processing)
basic_vertex() = default;
basic_vertex( glm::vec3 Position, glm::vec3 Normal, glm::vec2 Texture ) :
@@ -29,10 +28,18 @@ struct basic_vertex {
{}
static basic_vertex convert(world_vertex const &world, glm::dvec3 const &origin);
world_vertex to_world(glm::dvec3 const &origin = glm::dvec3(0.)) const;
void serialize( std::ostream&, bool const Tangent = false, bool const UserData = false ) const;
void deserialize( std::istream&, bool const Tangent = false, bool const UserData = false );
void serialize_packed( std::ostream&, bool const Tangent = false, bool const UserData = false ) const;
void deserialize_packed( std::istream&, bool const Tangent = false, bool const UserData = false );
void serialize( std::ostream&, bool const Tangent = false ) const;
void deserialize( std::istream&, bool const Tangent = false );
void serialize_packed( std::ostream&, bool const Tangent = false ) const;
void deserialize_packed( std::istream&, bool const Tangent = false );
};
struct vertex_userdata{
glm::vec4 data; // user data (for color or additional uv channels, not subject to post-processing)
void serialize( std::ostream& ) const;
void deserialize( std::istream& );
void serialize_packed( std::ostream& ) const;
void deserialize_packed( std::istream& );
};
// data streams carried in a vertex
@@ -55,10 +62,11 @@ struct stream_units {
using basic_index = std::uint32_t;
using vertex_array = std::vector<basic_vertex>;
using userdata_array = std::vector<vertex_userdata>;
using index_array = std::vector<basic_index>;
void calculate_tangents( vertex_array &vertices, index_array const &indices, int const type );
void calculate_indices( index_array &Indices, vertex_array &Vertices, float tolerancescale = 1.0f );
void calculate_indices( index_array &Indices, vertex_array &Vertices, userdata_array &Userdata, float tolerancescale = 1.0f );
// generic geometry bank class, allows storage, update and drawing of geometry chunks
@@ -102,13 +110,13 @@ public:
// methods:
// creates a new geometry chunk of specified type from supplied data. returns: handle to the chunk or NULL
auto create( gfx::vertex_array &Vertices, unsigned int const Type ) -> gfx::geometry_handle;
auto create( gfx::vertex_array &Vertices, gfx::userdata_array& Userdata, unsigned int const Type ) -> gfx::geometry_handle;
// creates a new indexed geometry chunk of specified type from supplied data. returns: handle to the chunk or NULL
auto create( gfx::index_array &Indices, gfx::vertex_array &Vertices, unsigned int const Type ) -> gfx::geometry_handle;
auto create( gfx::index_array &Indices, gfx::vertex_array &Vertices, gfx::userdata_array& Userdata, unsigned int const Type ) -> gfx::geometry_handle;
// replaces vertex data of specified chunk with the supplied data, starting from specified offset
auto replace( gfx::vertex_array &Vertices, gfx::geometry_handle const &Geometry, std::size_t const Offset = 0 ) -> bool;
auto replace( gfx::vertex_array &Vertices, gfx::userdata_array& Userdata, gfx::geometry_handle const &Geometry, std::size_t const Offset = 0 ) -> bool;
// adds supplied vertex data at the end of specified chunk
auto append( gfx::vertex_array &Vertices, gfx::geometry_handle const &Geometry ) -> bool;
auto append( gfx::vertex_array &Vertices, gfx::userdata_array& Userdata, gfx::geometry_handle const &Geometry ) -> bool;
// draws geometry stored in specified chunk
auto draw( gfx::geometry_handle const &Geometry, gfx::stream_units const &Units, unsigned int const Streams = basic_streams ) -> std::size_t;
// draws geometry stored in supplied list of chunks
@@ -122,8 +130,10 @@ public:
void release();
// provides direct access to index data of specfied chunk
auto indices( gfx::geometry_handle const &Geometry ) const -> gfx::index_array const &;
// provides direct access to vertex data of specfied chunk
auto vertices( gfx::geometry_handle const &Geometry ) const -> gfx::vertex_array const &;
// provides direct access to vertex data of specfied chunk
auto vertices( gfx::geometry_handle const &Geometry ) const -> gfx::vertex_array const &;
// provides direct access to vertex user data of specfied chunk
auto userdata( gfx::geometry_handle const &Geometry ) const -> gfx::userdata_array const &;
protected:
// types:
@@ -131,17 +141,20 @@ protected:
unsigned int type; // kind of geometry used by the chunk
gfx::vertex_array vertices; // geometry data
gfx::index_array indices; // index data
gfx::userdata_array userdata;
// NOTE: constructor doesn't copy provided geometry data, but moves it
geometry_chunk( gfx::vertex_array &Vertices, unsigned int Type ) :
geometry_chunk( gfx::vertex_array &Vertices, gfx::userdata_array& Userdata, unsigned int Type ) :
type( Type )
{
vertices.swap( Vertices );
userdata.swap( Userdata );
}
// NOTE: constructor doesn't copy provided geometry data, but moves it
geometry_chunk( gfx::index_array &Indices, gfx::vertex_array &Vertices, unsigned int Type ) :
geometry_chunk( gfx::index_array &Indices, gfx::vertex_array &Vertices, gfx::userdata_array& Userdata, unsigned int Type ) :
type( Type )
{
vertices.swap( Vertices );
userdata.swap( Userdata );
indices.swap( Indices );
}
};
@@ -186,13 +199,13 @@ public:
// registers a new geometry bank. returns: handle to the bank
auto register_bank(std::unique_ptr<geometry_bank> bank) -> gfx::geometrybank_handle;
// creates a new geometry chunk of specified type from supplied data, in specified bank. returns: handle to the chunk or NULL
auto create_chunk( gfx::vertex_array &Vertices, gfx::geometrybank_handle const &Geometry, int const Type ) -> gfx::geometry_handle;
auto create_chunk( gfx::vertex_array &Vertices, gfx::userdata_array &Userdata, gfx::geometrybank_handle const &Geometry, int const Type ) -> gfx::geometry_handle;
// creates a new indexed geometry chunk of specified type from supplied data, in specified bank. returns: handle to the chunk or NULL
auto create_chunk( gfx::index_array &Indices, gfx::vertex_array &Vertices, gfx::geometrybank_handle const &Geometry, unsigned int const Type ) -> gfx::geometry_handle;
auto create_chunk( gfx::index_array &Indices, gfx::vertex_array &Vertices, gfx::userdata_array &Userdata, gfx::geometrybank_handle const &Geometry, unsigned int const Type ) -> gfx::geometry_handle;
// replaces data of specified chunk with the supplied vertex data, starting from specified offset
auto replace( gfx::vertex_array &Vertices, gfx::geometry_handle const &Geometry, std::size_t const Offset = 0 ) -> bool;
auto replace( gfx::vertex_array &Vertices, gfx::userdata_array &Userdata, gfx::geometry_handle const &Geometry, std::size_t const Offset = 0 ) -> bool;
// adds supplied vertex data at the end of specified chunk
auto append( gfx::vertex_array &Vertices, gfx::geometry_handle const &Geometry ) -> bool;
auto append( gfx::vertex_array &Vertices, gfx::userdata_array &Userdata, gfx::geometry_handle const &Geometry ) -> bool;
// draws geometry stored in specified chunk
void draw( gfx::geometry_handle const &Geometry, unsigned int const Streams = basic_streams );
template <typename Iterator_>
@@ -202,8 +215,10 @@ public:
++First; } }
// provides direct access to index data of specfied chunk
auto indices( gfx::geometry_handle const &Geometry ) const -> gfx::index_array const &;
// provides direct access to vertex data of specfied chunk
auto vertices( gfx::geometry_handle const &Geometry ) const -> gfx::vertex_array const &;
// provides direct access to vertex data of specfied chunk
auto vertices( gfx::geometry_handle const &Geometry ) const -> gfx::vertex_array const &;
// provides direct access to vertex data of specfied chunk
auto userdata( gfx::geometry_handle const &Geometry ) const -> gfx::userdata_array const &;
// sets target texture unit for the texture data stream
auto units() -> gfx::stream_units & { return m_units; }
// provides access to primitives count