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Tune EU7 PACK streaming with v10 CHNK sub-chunks and worker read cache
Chunk PACK sections at bake time and decode them incrementally at runtime to cut apply hitches during fast camera flight; cache parsed section headers per worker thread to avoid reopening and reparsing on every sub-chunk read.
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@@ -20,6 +20,7 @@ namespace scene::eu7 {
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struct Eu7PackBench {
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// --- worker (async read PACK) ---
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double worker_read_pack_ms { 0.0 };
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std::uint64_t worker_chunks_decoded { 0 };
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std::uint64_t worker_sections_done { 0 };
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std::uint64_t sections_finalized { 0 };
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std::uint64_t worker_models_decoded { 0 };
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