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Improved scenery loading from SBT
When found SBT file, ignores "*_ter.scm" files
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@@ -72,11 +72,12 @@ struct global_settings {
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int iConvertModels{ 0 }; // tworzenie plików binarnych
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int iConvertIndexRange{ 1000 }; // range of duplicate vertex scan
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bool file_binary_terrain{ true }; // enable binary terrain (de)serialization
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bool file_binary_terrain_state{true};
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// logs
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int iWriteLogEnabled{ 3 }; // maska bitowa: 1-zapis do pliku, 2-okienko, 4-nazwy torów
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bool MultipleLogs{ false };
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unsigned int DisabledLogTypes{ 0 };
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bool ParserLogIncludes{ false };
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bool ParserLogIncludes{ true };
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// simulation
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bool RealisticControlMode{ false }; // controls ability to steer the vehicle from outside views
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bool bEnableTraction{ true };
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