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perf(debug): forces and update of the vehicles by kind in the debug panel: rail and road, within 1 km of the camera and farther, with the counts of vehicles and of the ones standing still
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@@ -856,6 +856,19 @@ void opengl46_renderer::SwapBuffers()
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std::to_string( counts.all ) + " vehicles: " + std::to_string( counts.enabled ) + " enabled, " + std::to_string( counts.active ) + " active, "
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+ std::to_string( counts.road ) + " road, " + std::to_string( counts.ai ) + " ai",
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"" );
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// by kind: how many, standing still, the time of the forces and of the update
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auto const count = []( unsigned int const Value ) {
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auto text { std::to_string( Value ) };
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return std::string( std::max<int>( 0, 6 - static_cast<int>( text.size() ) ), ' ' ) + text; };
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auto const nearlimit { std::to_string( static_cast<int>( Timer::subsystem.VEHICLE_NEAR ) ) + " m" };
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char const *const kindnames[] = { "rail, within ", "rail, farther", "road, within ", "road, farther" };
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text += timeline( 3, "by kind (near: " + nearlimit + ")", " count stand forces update" );
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for( std::size_t kind = 0; kind < 4; ++kind ) {
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text += timeline(
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4, kindnames[ kind ],
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count( counts.kind[ kind ] ) + " " + count( counts.standing[ kind ] ) + " " + ms( timers.vehicles_forces_kind[ kind ].average() ) + " "
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+ ms( timers.vehicles_update_kind[ kind ].average() ) );
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}
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}
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text += timeline( 2, "secondary steps", ms( timers.sim_secondary.average() ) );
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text += timeline( 2, "trains (cabs)", ms( timers.sim_trains.average() ) );
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