cab controls active state visualization support, cab control initialization on cab change fix

This commit is contained in:
tmj-fstate
2019-10-20 13:52:37 +02:00
parent d3797c67df
commit 5a85786a42
5 changed files with 276 additions and 151 deletions

185
Train.cpp
View File

@@ -42,10 +42,8 @@ extern user_command command;
void
control_mapper::insert( TGauge const &Gauge, std::string const &Label ) {
auto const submodel = Gauge.SubModel;
if( submodel != nullptr ) {
m_controlnames.emplace( submodel, Label );
}
if( Gauge.SubModel != nullptr ) { m_controlnames.emplace( Gauge.SubModel, Label ); }
if( Gauge.SubModelOn != nullptr ) { m_controlnames.emplace( Gauge.SubModelOn, Label ); }
}
std::string
@@ -2179,6 +2177,8 @@ void TTrain::OnCommand_pantographlowerrear( TTrain *Train, command_data const &C
void TTrain::OnCommand_pantographlowerall( TTrain *Train, command_data const &Command ) {
if( Command.action == GLFW_REPEAT ) { return; }
if( ( Train->ggPantAllDownButton.SubModel == nullptr )
&& ( Train->ggPantSelectedDownButton.SubModel == nullptr ) ) {
// TODO: expand definition of cab controls so we can know if the control is present without testing for presence of 3d switch
@@ -2187,29 +2187,64 @@ void TTrain::OnCommand_pantographlowerall( TTrain *Train, command_data const &Co
}
return;
}
if( Command.action == GLFW_PRESS ) {
// press the button
// since we're just lowering all potential pantographs we don't need to test for state and effect
// front...
Train->mvControlled->PantFrontSP = false;
Train->mvControlled->PantFront( false );
// ...and rear
Train->mvControlled->PantRearSP = false;
Train->mvControlled->PantRear( false );
// visual feedback
if( Train->ggPantAllDownButton.SubModel )
Train->ggPantAllDownButton.UpdateValue( 1.0, Train->dsbSwitch );
if( Train->ggPantSelectedDownButton.SubModel ) {
Train->ggPantSelectedDownButton.UpdateValue( 1.0, Train->dsbSwitch );
if( Train->ggPantAllDownButton.type() == TGaugeType::push ) {
// impulse switch
if( Command.action == GLFW_PRESS ) {
// press the button
// since we're just lowering all potential pantographs we don't need to test for state and effect
// front...
Train->mvControlled->PantFrontSP = false;
Train->mvControlled->PantFront( false );
// ...and rear
Train->mvControlled->PantRearSP = false;
Train->mvControlled->PantRear( false );
// visual feedback
if( Train->ggPantAllDownButton.SubModel )
Train->ggPantAllDownButton.UpdateValue( 1.0, Train->dsbSwitch );
if( Train->ggPantSelectedDownButton.SubModel ) {
Train->ggPantSelectedDownButton.UpdateValue( 1.0, Train->dsbSwitch );
}
}
else if( Command.action == GLFW_RELEASE ) {
// release the button
// visual feedback
if( Train->ggPantAllDownButton.SubModel )
Train->ggPantAllDownButton.UpdateValue( 0.0 );
if( Train->ggPantSelectedDownButton.SubModel ) {
Train->ggPantSelectedDownButton.UpdateValue( 0.0 );
}
}
}
else if( Command.action == GLFW_RELEASE ) {
// release the button
// visual feedback
if( Train->ggPantAllDownButton.SubModel )
Train->ggPantAllDownButton.UpdateValue( 0.0 );
if( Train->ggPantSelectedDownButton.SubModel ) {
Train->ggPantSelectedDownButton.UpdateValue( 0.0 );
else {
// two-state switch, only cares about press events
if( Command.action == GLFW_PRESS ) {
// HACK: use current switch position to determine (intended) state
if( Train->ggPantAllDownButton.GetDesiredValue() < 0.05 ) {
// currenty inactive, activate it
// since we're just lowering all potential pantographs we don't need to test for state and effect
// front...
Train->mvControlled->PantFrontSP = false;
Train->mvControlled->PantFront( false );
// ...and rear
Train->mvControlled->PantRearSP = false;
Train->mvControlled->PantRear( false );
// visual feedback
if( Train->ggPantAllDownButton.SubModel )
Train->ggPantAllDownButton.UpdateValue( 1.0, Train->dsbSwitch );
if( Train->ggPantSelectedDownButton.SubModel ) {
Train->ggPantSelectedDownButton.UpdateValue( 1.0, Train->dsbSwitch );
}
}
else {
// currently active, move it back to neutral position
// visual feedback
if( Train->ggPantAllDownButton.SubModel )
Train->ggPantAllDownButton.UpdateValue( 0.0 );
if( Train->ggPantSelectedDownButton.SubModel ) {
Train->ggPantSelectedDownButton.UpdateValue( 0.0 );
}
}
}
}
}
@@ -5834,8 +5869,7 @@ bool TTrain::Update( double const Deltatime )
((mvControlled->EngineType == TEngineType::ElectricSeriesMotor) ||
(mvControlled->TrainType == dt_EZT)) &&
(DynamicObject->Controller == Humandriver)) // hunter-110212: poprawka dla EZT
{ // hunter-091012: poprawka (zmiana warunku z CompressorPower /rozne od
// 0/ na /rowne 1/)
{ // hunter-091012: poprawka (zmiana warunku z CompressorPower /rozne od 0/ na /rowne 1/)
if (fConverterTimer < fConverterPrzekaznik)
{
mvControlled->ConvOvldFlag = true;
@@ -5851,6 +5885,7 @@ bool TTrain::Update( double const Deltatime )
else
fConverterTimer = 0;
//------------------
auto const lowvoltagepower { mvControlled->Battery || mvControlled->ConverterFlag };
// youBy - prad w drugim czlonie: galaz lub calosc
{
@@ -5903,7 +5938,7 @@ bool TTrain::Update( double const Deltatime )
ggClockHInd.Update();
}
Cabine[iCabn].Update( mvControlled->Battery || mvControlled->ConverterFlag ); // nowy sposób ustawienia animacji
Cabine[iCabn].Update( lowvoltagepower ); // nowy sposób ustawienia animacji
if (ggZbS.SubModel)
{
ggZbS.UpdateValue(mvOccupied->Handle->GetCP());
@@ -6012,7 +6047,7 @@ bool TTrain::Update( double const Deltatime )
btLampkaNadmSil.Turn( false );
}
if (mvControlled->Battery || mvControlled->ConverterFlag) {
if( true == lowvoltagepower ) {
// alerter test
if( true == CAflag ) {
if( ggSecurityResetButton.GetDesiredValue() > 0.95 ) {
@@ -6199,7 +6234,7 @@ bool TTrain::Update( double const Deltatime )
btLampkaMalfunction.Turn( mvControlled->dizel_heat.PA );
btLampkaMotorBlowers.Turn( ( mvControlled->MotorBlowers[ end::front ].is_active ) && ( mvControlled->MotorBlowers[ end::rear ].is_active ) );
btLampkaCoolingFans.Turn( mvControlled->RventRot > 1.0 );
btLampkaTempomat.Turn( mvControlled->ScndCtrlPos > 0 );
btLampkaTempomat.Turn( mvOccupied->SpeedCtrlUnit.IsActive );
btLampkaDistanceCounter.Turn( m_distancecounter >= 0.f );
// universal devices state indicators
for( auto idx = 0; idx < btUniversals.size(); ++idx ) {
@@ -6282,32 +6317,32 @@ bool TTrain::Update( double const Deltatime )
(mvOccupied->ActiveCab < 0))
tmp = DynamicObject->PrevConnected();
if (tmp)
if ( mvControlled->Battery || mvControlled->ConverterFlag ) {
if( tmp ) {
if( lowvoltagepower ) {
auto const *mover { tmp->MoverParameters };
auto const *mover{ tmp->MoverParameters };
btLampkaWylSzybkiB.Turn( mover->Mains );
btLampkaWylSzybkiBOff.Turn(
( false == mover->Mains )
&& ( mover->MainsInitTimeCountdown <= 0.0 )
/*&& ( fHVoltage != 0.0 )*/ );
&& ( mover->MainsInitTimeCountdown <= 0.0 )
/*&& ( fHVoltage != 0.0 )*/ );
btLampkaOporyB.Turn(mover->ResistorsFlagCheck());
btLampkaOporyB.Turn( mover->ResistorsFlagCheck() );
btLampkaBezoporowaB.Turn(
( true == mover->ResistorsFlagCheck() )
|| ( mover->MainCtrlActualPos == 0 ) ); // do EU04
|| ( mover->MainCtrlActualPos == 0 ) ); // do EU04
if( ( mover->StLinFlag )
|| ( mover->BrakePress > 2.0 )
|| ( mover->PipePress < 0.36 ) ) {
|| ( mover->BrakePress > 2.0 )
|| ( mover->PipePress < 0.36 ) ) {
btLampkaStycznB.Turn( false );
}
else if( mover->BrakePress < 1.0 ) {
btLampkaStycznB.Turn( true ); // mozna prowadzic rozruch
}
// hunter-271211: sygnalizacja poslizgu w pierwszym pojezdzie, gdy wystapi w drugim
btLampkaPoslizg.Turn(mover->SlippingWheels);
btLampkaPoslizg.Turn( mover->SlippingWheels );
btLampkaSprezarkaB.Turn( mover->CompressorFlag ); // mutopsitka dziala
btLampkaSprezarkaBOff.Turn( false == mover->CompressorFlag );
@@ -6348,6 +6383,7 @@ bool TTrain::Update( double const Deltatime )
btLampkaHVoltageB.Turn( false );
btLampkaMalfunctionB.Turn( false );
}
}
}
// McZapkie-080602: obroty (albo translacje) regulatorow
if( ggJointCtrl.SubModel != nullptr ) {
@@ -6408,7 +6444,7 @@ bool TTrain::Update( double const Deltatime )
dsbNastawnikBocz );
ggScndCtrl.Update();
}
ggScndCtrlButton.Update();
ggScndCtrlButton.Update( lowvoltagepower );
ggDistanceCounterButton.Update();
if (ggDirKey.SubModel) {
if (mvControlled->TrainType != dt_EZT)
@@ -6600,12 +6636,12 @@ bool TTrain::Update( double const Deltatime )
}
ggHelperButton.Update();
ggSpeedControlIncreaseButton.Update();
ggSpeedControlDecreaseButton.Update();
ggSpeedControlPowerIncreaseButton.Update();
ggSpeedControlPowerDecreaseButton.Update();
ggSpeedControlIncreaseButton.Update( lowvoltagepower );
ggSpeedControlDecreaseButton.Update( lowvoltagepower );
ggSpeedControlPowerIncreaseButton.Update( lowvoltagepower );
ggSpeedControlPowerDecreaseButton.Update( lowvoltagepower );
for (auto &speedctrlbutton : ggSpeedCtrlButtons) {
speedctrlbutton.Update();
speedctrlbutton.Update( lowvoltagepower );
}
for( auto &universal : ggUniversals ) {
@@ -8102,7 +8138,7 @@ void TTrain::set_cab_controls( int const Cab ) {
// lights
ggLightsButton.PutValue( mvOccupied->LightsPos - 1 );
auto const vehicleend { cab_to_end() };
auto const vehicleend { cab_to_end( Cab ) };
if( ( DynamicObject->iLights[ vehicleend ] & light::headlight_left ) != 0 ) {
ggLeftLightButton.PutValue( 1.f );
@@ -8559,7 +8595,6 @@ bool TTrain::initialize_gauge(cParser &Parser, std::string const &Label, int con
{ "cablight_sw:", ggCabLightButton },
{ "cablightdim_sw:", ggCabLightDimButton },
{ "battery_sw:", ggBatteryButton },
{ "tempomat_sw:", ggScndCtrlButton },
{ "distancecounter_sw:", ggDistanceCounterButton },
{ "universal0:", ggUniversals[ 0 ] },
{ "universal1:", ggUniversals[ 1 ] },
@@ -8570,30 +8605,44 @@ bool TTrain::initialize_gauge(cParser &Parser, std::string const &Label, int con
{ "universal6:", ggUniversals[ 6 ] },
{ "universal7:", ggUniversals[ 7 ] },
{ "universal8:", ggUniversals[ 8 ] },
{ "universal9:", ggUniversals[ 9 ] },
{ "speedinc_bt:", ggSpeedControlIncreaseButton },
{ "speeddec_bt:", ggSpeedControlDecreaseButton },
{ "speedctrlpowerinc_bt:", ggSpeedControlPowerIncreaseButton },
{ "speedctrlpowerdec_bt:", ggSpeedControlPowerDecreaseButton },
{ "speedbutton0:", ggSpeedCtrlButtons[ 0 ] },
{ "speedbutton1:", ggSpeedCtrlButtons[ 1 ] },
{ "speedbutton2:", ggSpeedCtrlButtons[ 2 ] },
{ "speedbutton3:", ggSpeedCtrlButtons[ 3 ] },
{ "speedbutton4:", ggSpeedCtrlButtons[ 4 ] },
{ "speedbutton5:", ggSpeedCtrlButtons[ 5 ] },
{ "speedbutton6:", ggSpeedCtrlButtons[ 6 ] },
{ "speedbutton7:", ggSpeedCtrlButtons[ 7 ] },
{ "speedbutton8:", ggSpeedCtrlButtons[ 8 ] },
{ "speedbutton9:", ggSpeedCtrlButtons[ 9 ] }
};
{ "universal9:", ggUniversals[ 9 ] }
};
{
auto lookup = gauges.find( Label );
auto const lookup { gauges.find( Label ) };
if( lookup != gauges.end() ) {
lookup->second.Load( Parser, DynamicObject );
m_controlmapper.insert( lookup->second, lookup->first );
return true;
}
}
// TODO: move viable gauges to the state driven array
std::unordered_map<std::string, std::tuple<TGauge &, bool const *> > const stategauges = {
{ "tempomat_sw:", { ggScndCtrlButton, &mvOccupied->SpeedCtrlUnit.IsActive } },
{ "speedinc_bt:", { ggSpeedControlIncreaseButton, &mvOccupied->SpeedCtrlUnit.IsActive } },
{ "speeddec_bt:", { ggSpeedControlDecreaseButton, &mvOccupied->SpeedCtrlUnit.IsActive } },
{ "speedctrlpowerinc_bt:", { ggSpeedControlPowerIncreaseButton, &mvOccupied->SpeedCtrlUnit.IsActive } },
{ "speedctrlpowerdec_bt:", { ggSpeedControlPowerDecreaseButton, &mvOccupied->SpeedCtrlUnit.IsActive } },
{ "speedbutton0:", { ggSpeedCtrlButtons[ 0 ], &mvOccupied->SpeedCtrlUnit.IsActive } },
{ "speedbutton1:", { ggSpeedCtrlButtons[ 1 ], &mvOccupied->SpeedCtrlUnit.IsActive } },
{ "speedbutton2:", { ggSpeedCtrlButtons[ 2 ], &mvOccupied->SpeedCtrlUnit.IsActive } },
{ "speedbutton3:", { ggSpeedCtrlButtons[ 3 ], &mvOccupied->SpeedCtrlUnit.IsActive } },
{ "speedbutton4:", { ggSpeedCtrlButtons[ 4 ], &mvOccupied->SpeedCtrlUnit.IsActive } },
{ "speedbutton5:", { ggSpeedCtrlButtons[ 5 ], &mvOccupied->SpeedCtrlUnit.IsActive } },
{ "speedbutton6:", { ggSpeedCtrlButtons[ 6 ], &mvOccupied->SpeedCtrlUnit.IsActive } },
{ "speedbutton7:", { ggSpeedCtrlButtons[ 7 ], &mvOccupied->SpeedCtrlUnit.IsActive } },
{ "speedbutton8:", { ggSpeedCtrlButtons[ 8 ], &mvOccupied->SpeedCtrlUnit.IsActive } },
{ "speedbutton9:", { ggSpeedCtrlButtons[ 9 ], &mvOccupied->SpeedCtrlUnit.IsActive } }
};
{
auto const lookup { stategauges.find( Label ) };
if( lookup != stategauges.end() ) {
auto &gauge { std::get<TGauge &>( lookup->second ) };
gauge.Load( Parser, DynamicObject );
gauge.AssignState( std::get<bool const *>( lookup->second ) );
m_controlmapper.insert( gauge, lookup->first );
return true;
}
}
// TODO: move viable dedicated gauges to the automatic array
std::unordered_map<std::string, bool *> const autoboolgauges = {
{ "doormode_sw:", &mvOccupied->Doors.remote_only },
@@ -8803,9 +8852,9 @@ bool TTrain::initialize_gauge(cParser &Parser, std::string const &Label, int con
{
if( DynamicObject->mdKabina ) {
// McZapkie-300302: zegarek
ggClockSInd.Init( DynamicObject->mdKabina->GetFromName( "ClockShand" ), TGaugeAnimation::gt_Rotate, 1.0 / 60.0 );
ggClockMInd.Init( DynamicObject->mdKabina->GetFromName( "ClockMhand" ), TGaugeAnimation::gt_Rotate, 1.0 / 60.0 );
ggClockHInd.Init( DynamicObject->mdKabina->GetFromName( "ClockHhand" ), TGaugeAnimation::gt_Rotate, 1.0 / 12.0 );
ggClockSInd.Init( DynamicObject->mdKabina->GetFromName( "ClockShand" ), nullptr, TGaugeAnimation::gt_Rotate, 1.0 / 60.0 );
ggClockMInd.Init( DynamicObject->mdKabina->GetFromName( "ClockMhand" ), nullptr, TGaugeAnimation::gt_Rotate, 1.0 / 60.0 );
ggClockHInd.Init( DynamicObject->mdKabina->GetFromName( "ClockHhand" ), nullptr, TGaugeAnimation::gt_Rotate, 1.0 / 12.0 );
}
}
}