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feat(editor): heightmap terrain from the terrain model of GUGiK, fitted to the tracks of the scenery
- editorNmt: squares of 500 m of the NMT at 1 m from the WCS service of geoportal.gov.pl, as GeoTIFF, fetched in the background, kept in editor/cache/nmt and sampled in the coordinates of the scenery, placed as its orthophoto is - the terrain panel's Terrain model section: Fit to the tracks moves the model up or down by the median of the differences to the formation of the tracks (Biała Podlaska, built at 0: -145.73 m, 0.28 m around it); Along the tracks and Around the camera make the chunks as the model comes in; each path gets its formation and slopes 1:1.5 as a modifier of the terrain, laid over each other into one corridor, bridges and tunnels keep the model; the orthophoto is turned on and laid onto the new ground - the http client of the orthophoto in editorHttp, shared; fill_from_nearest in editormodeshared.h - after the generator of Hirek (MaszynaTerrainGenerator): the WCS requests, the cache of squares, the corridor by envelopes - self-tests nmtfit, nmtmake, nmtwait
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@@ -14,6 +14,7 @@ http://mozilla.org/MPL/2.0/.
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#include <fstream>
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#include <regex>
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#include "application/editormode.h"
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#include "application/editormodeshared.h"
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#include "scene/scenenodegroups.h"
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#include "application/editoruilayer.h"
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#ifndef _WIN32
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@@ -1396,6 +1397,7 @@ bool editor_mode::update()
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// --- geoportal orthophoto: streamed around the camera, drawn beneath the other overlays ---
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m_orthophoto.update(Camera.Pos);
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nmt_update();
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draw_orthophoto();
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// --- ImGuizmo: in-viewport transform gizmo for the selected node ---
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@@ -1561,35 +1563,6 @@ namespace
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return changed;
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}
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// grid points without a height (or another value) take the one of the nearest point which has it (by steps along the grid)
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template <typename Value_> void fill_from_nearest(std::vector<Value_> &Heights, std::vector<char> &Found, std::size_t const Side)
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{
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std::deque<std::size_t> queue;
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for (std::size_t index = 0; index < Found.size(); ++index)
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if (Found[index] != 0)
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queue.push_back(index);
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while (false == queue.empty())
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{
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auto const index = queue.front();
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queue.pop_front();
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auto const ix = index % Side, iz = index / Side;
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auto const visit = [&](std::size_t const Next) {
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if (Found[Next] != 0)
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return;
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Found[Next] = 1;
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Heights[Next] = Heights[index];
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queue.push_back(Next);
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};
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if (ix > 0)
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visit(index - 1);
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if (ix + 1 < Side)
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visit(index + 1);
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if (iz > 0)
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visit(index - Side);
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if (iz + 1 < Side)
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visit(index + Side);
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}
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}
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} // namespace
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void editor_mode::render_terrain_ui()
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@@ -1665,6 +1638,9 @@ void editor_mode::render_terrain_ui()
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}
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}
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if (ImGui::CollapsingHeader(STR_C("Terrain model (NMT)"), ImGuiTreeNodeFlags_DefaultOpen))
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render_nmt_ui();
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if (ImGui::CollapsingHeader(STR_C("Chunk resolution"), m_terrain_tool == terrain_tool::spacing ? ImGuiTreeNodeFlags_DefaultOpen : 0))
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{
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// chunks removed since are no longer selected
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