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Merge remote-tracking branch 'remotes/origin/master' into ecs
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@@ -67,7 +67,7 @@ struct global_settings {
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int iPause{ 0 }; // globalna pauza ruchu: b0=start,b1=klawisz,b2=tło,b3=lagi,b4=wczytywanie
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float AirTemperature{ 15.f };
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std::string asCurrentSceneryPath{ "scenery/" };
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std::string asCurrentTexturePath{ szTexturePath };
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std::string asCurrentTexturePath{ paths::textures };
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std::string asCurrentDynamicPath;
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int CurrentMaxTextureSize{ 4096 };
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bool UpdateMaterials{ true };
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@@ -345,10 +345,21 @@ struct global_settings {
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float m_skysaturationcorrection{ 1.65f };
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float m_skyhuecorrection{ 0.5f };
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// methods
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void LoadIniFile( std::string asFileName );
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void ConfigParse( cParser &parser );
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bool ConfigParse_gfx( cParser &parser, std::string_view const Token );
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// methods
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void LoadIniFile( std::string asFileName );
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void FinalizeConfig();
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void ConfigParse(cParser &parser);
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bool ConfigParseGeneral(cParser& Parser, const std::string& token);
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bool ConfigParseAudio(cParser& Parser, const std::string& token);
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bool ConfigParseGraphics(cParser& Parser, const std::string& token);
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bool ConfigParseInput(cParser& Parser, const std::string& token);
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bool ConfigParseSimulation(cParser& Parser, const std::string& token);
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bool ConfigParseUI(cParser& Parser, const std::string& token);
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bool ConfigParsePython(cParser& Parser, const std::string& token);
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bool ConfigParseNetwork(cParser& Parser, const std::string& token);
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bool ConfigParseHardware(cParser& Parser, const std::string& token);
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bool ConfigParseDebug(cParser& Parser, const std::string& token);
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bool ConfigParse_gfx( cParser &parser, std::string_view const Token );
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// sends basic content of the class in legacy (text) format to provided stream
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void
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export_as_text( std::ostream &Output ) const;
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