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Loading screen overhaul POC
The loading screen has been significantly changed: - The background image is now properly picked randomly instead of taking the `textures/logo.bmp` file, prepended by an external program such as Rainsted/Starter. - The progress bar has been moved from a floating window to a thin green line at the bottom of the loading screen. - The log window is now hidden by default. It can be turned on by setting `loadinglog` to `true` in `eu07.ini`. - There is an animated wheel icon on the loading screen, and a trivia text is displayed. New translation key: - `"Did you know"` TODO: - Load trivia from a separate file.
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@@ -233,7 +233,7 @@ struct global_settings {
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std::string asVersion; // z opisem
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motiontelemetry::conf_t motiontelemetry_conf;
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std::string screenshot_dir;
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bool loading_log = true;
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bool loading_log = false;
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bool dds_upper_origin = false;
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bool captureonstart = true;
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bool render_cab = true;
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