mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-10-18 07:59:19 +02:00
Fix the screen space ambient occlusion and add ground truth ambient occlusion to the GL 4.6 renderer
This commit is contained in:
@@ -315,7 +315,7 @@ int generate_nodebank_previews(int Argc, char *Argv[])
|
||||
Global.gfx_skippipeline = false;
|
||||
Global.gfx_postfx_motionblur_enabled = false;
|
||||
Global.gfx_postfx_chromaticaberration_enabled = false;
|
||||
Global.gfx_postfx_ssao_enabled = false;
|
||||
Global.gfx_postfx_ao = 0;
|
||||
Global.gfx_envmap_enabled = false;
|
||||
Global.gfx_shadowmap_enabled = settings.shadows;
|
||||
Global.shadowtune.map_size = std::max(Global.shadowtune.map_size, 2048u);
|
||||
|
||||
Reference in New Issue
Block a user