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https://github.com/MaSzyna-EU07/maszyna.git
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Move modern OpenGL renderer to rendering/opengl46 and rename classes
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@@ -49,6 +49,7 @@ file(GLOB HEADERS "*.h"
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"simulation/*.h"
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"scene/*.h"
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"rendering/*.h"
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"rendering/opengl46/*.h"
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"audio/*.h"
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"environment/*.h"
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"application/*.h"
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@@ -327,13 +328,13 @@ endif()
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if (WITH_OPENGL_MODERN)
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set(SOURCES ${SOURCES}
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"rendering/opengl33geometrybank.cpp"
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"rendering/opengl33light.cpp"
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"rendering/opengl33skydome.cpp"
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"rendering/opengl33precipitation.cpp"
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"rendering/opengl33particles.cpp"
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"rendering/opengl33terrain.cpp"
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"rendering/opengl33renderer.cpp")
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"rendering/opengl46/opengl46geometrybank.cpp"
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"rendering/opengl46/opengl46light.cpp"
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"rendering/opengl46/opengl46skydome.cpp"
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"rendering/opengl46/opengl46precipitation.cpp"
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"rendering/opengl46/opengl46particles.cpp"
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"rendering/opengl46/opengl46terrain.cpp"
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"rendering/opengl46/opengl46renderer.cpp")
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set(DEFINITIONS ${DEFINITIONS} "WITH_OPENGL_MODERN")
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endif()
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