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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-17 08:39:19 +02:00

Move modern OpenGL renderer to rendering/opengl46 and rename classes

This commit is contained in:
2026-10-15 01:12:05 +02:00
parent 0e10ce4d0b
commit 61bfc6eb1a
27 changed files with 220 additions and 219 deletions

View File

@@ -107,7 +107,7 @@ class TAnimContainer : public std::enable_shared_from_this<TAnimContainer>
// opakowanie modelu, określające stan egzemplarza
class TAnimModel : public scene::basic_node {
friend opengl33_renderer;
friend opengl46_renderer;
friend itemproperties_panel;
public:

View File

@@ -56,7 +56,7 @@ class TSubModel
{ // klasa submodelu - pojedyncza siatka, punkt świetlny albo grupa punktów
//m7todo: zrobić normalną serializację
friend opengl33_renderer;
friend opengl46_renderer;
friend TModel3d; // temporary workaround. TODO: clean up class content/hierarchy
friend TDynamicObject; // temporary etc
friend scene::shape_node; // temporary etc
@@ -267,7 +267,7 @@ public:
class TModel3d
{
friend opengl33_renderer;
friend opengl46_renderer;
public:
// submodels which scenery instances of the model refer to by name