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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-17 06:19:19 +02:00

Move modern OpenGL renderer to rendering/opengl46 and rename classes

This commit is contained in:
2026-10-15 01:12:05 +02:00
parent 0e10ce4d0b
commit 61bfc6eb1a
27 changed files with 220 additions and 219 deletions

View File

@@ -26,7 +26,7 @@ http://mozilla.org/MPL/2.0/.
#include "input/command.h"
#include "utilities/utilities.h"
class opengl33_renderer;
class opengl46_renderer;
namespace scene {
@@ -95,7 +95,7 @@ struct terrain_block {
// TBD, TODO: replace with quadtree scheme?
class basic_cell {
friend opengl33_renderer;
friend opengl46_renderer;
public:
// constructors
@@ -292,7 +292,7 @@ public:
// basic scene partitioning structure, holds terrain geometry and collection of cells
class basic_section {
friend opengl33_renderer;
friend opengl46_renderer;
public:
// constructors
@@ -415,7 +415,7 @@ public:
// top-level of scene spatial structure, holds collection of sections
class basic_region {
friend opengl33_renderer;
friend opengl46_renderer;
public:
// constructors