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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-21 13:39:18 +02:00

Remove not needed casts, variables and switch from double precission to float precission for some angle vectors

This commit is contained in:
docentYT
2026-04-28 00:51:17 +02:00
parent cba106e22e
commit 623c4f827e
15 changed files with 44 additions and 49 deletions

View File

@@ -51,8 +51,8 @@ class TAnimContainer : std::enable_shared_from_this<TAnimContainer>
friend TAnimModel;
private:
glm::dvec3 vRotateAngles; // dla obrotów Eulera
glm::dvec3 vDesiredAngles;
glm::vec3 vRotateAngles; // dla obrotów Eulera
glm::vec3 vDesiredAngles;
double fRotateSpeed;
glm::dvec3 vTranslation;
glm::dvec3 vTranslateTo;
@@ -81,7 +81,7 @@ class TAnimContainer : std::enable_shared_from_this<TAnimContainer>
inline
std::string NameGet() {
return (pSubModel ? pSubModel->pName : ""); };
void SetRotateAnim( glm::dvec3 vNewRotateAngles, double fNewRotateSpeed);
void SetRotateAnim( glm::vec3 vNewRotateAngles, double fNewRotateSpeed);
void SetTranslateAnim( glm::dvec3 vNewTranslate, double fNewSpeed);
void AnimSetVMD(double fNewSpeed);
void PrepareModel();