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https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-21 13:39:18 +02:00
Remove not needed casts, variables and switch from double precission to float precission for some angle vectors
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@@ -51,8 +51,8 @@ class TAnimContainer : std::enable_shared_from_this<TAnimContainer>
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friend TAnimModel;
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private:
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glm::dvec3 vRotateAngles; // dla obrotów Eulera
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glm::dvec3 vDesiredAngles;
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glm::vec3 vRotateAngles; // dla obrotów Eulera
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glm::vec3 vDesiredAngles;
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double fRotateSpeed;
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glm::dvec3 vTranslation;
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glm::dvec3 vTranslateTo;
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@@ -81,7 +81,7 @@ class TAnimContainer : std::enable_shared_from_this<TAnimContainer>
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inline
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std::string NameGet() {
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return (pSubModel ? pSubModel->pName : ""); };
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void SetRotateAnim( glm::dvec3 vNewRotateAngles, double fNewRotateSpeed);
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void SetRotateAnim( glm::vec3 vNewRotateAngles, double fNewRotateSpeed);
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void SetTranslateAnim( glm::dvec3 vNewTranslate, double fNewSpeed);
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void AnimSetVMD(double fNewSpeed);
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void PrepareModel();
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