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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-22 12:49:18 +02:00

Remove not needed casts, variables and switch from double precission to float precission for some angle vectors

This commit is contained in:
docentYT
2026-04-28 00:51:17 +02:00
parent cba106e22e
commit 623c4f827e
15 changed files with 44 additions and 49 deletions

View File

@@ -92,7 +92,7 @@ public:
Math3D::vector3
GetPoint(double const fDistance) const;
*/
void RaPositionGet(double const fDistance, glm::dvec3 &p, glm::dvec3 &a) const;
void RaPositionGet(double const fDistance, glm::dvec3 &p, glm::vec3 &a) const;
glm::dvec3 FastGetPoint(double const t) const;
inline
glm::dvec3