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https://github.com/MaSzyna-EU07/maszyna.git
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Fix/sonar maintainability rebased (#209)
* refactor(sonar): use override instead of redundant virtual (cpp:S3471) * refactor(sonar): remove empty statements, one declaration per statement (cpp:S1116, cpp:S1659) * refactor(sonar): drop redundant lambda return types (cpp:S3574) * refactor(sonar): prefer using over typedef (cpp:S5416) * refactor(sonar): use =default for trivial special members (cpp:S3490) * refactor(sonar): use nullptr literal (cpp:S4962) * refactor(sonar): remove redundant access specifiers (cpp:S3539) * refactor(sonar): remove redundant casts (cpp:S1905) * refactor(sonar): use std::scoped_lock instead of std::lock_guard (cpp:S5997) * refactor(sonar): construct elements in place with emplace_back (cpp:S6003) * refactor(sonar): make narrowing conversions explicit (cpp:S5276) * refactor(sonar): mark unused parameters (cpp:S1172) Unused names are commented out; parameters used only on some platforms are marked [[maybe_unused]]. * refactor(sonar): declare non-mutating member functions const (cpp:S5817) Virtual functions are left untouched so overrides keep matching. * refactor(sonar): merge collapsible nested if statements (cpp:S1066) Comments that preceded the inner if are kept above the merged statement. * refactor(sonar): scope single-use variables in if init-statements (cpp:S6004) * fix(sonar): give polymorphic base classes virtual destructors (cpp:S1235) * refactor(sonar): use try_emplace for map insertion (cpp:S6030) * refactor(sonar): use auto where the type is spelled out on the right (cpp:S5827) * refactor(sonar): remove redundant parentheses (cpp:S1110) * refactor(sonar): document intentionally empty functions (cpp:S1186) * refactor(sonar): remove dead stores (cpp:S1854) Side effects (e.g. LISTLINE++) are kept. * refactor(sonar): remove unused variables, captures and private fields (cpp:S1481, cpp:S1068) * refactor(sonar): use structured bindings for pair access (cpp:S6005) * refactor(sonar): use range-based loops and ranges algorithms (cpp:S5566) * refactor(sonar): split chained assignments (cpp:S1121) * refactor(sonar): add default cases to switch statements (cpp:S3562) * refactor(sonar): use std::size for array lengths (cpp:S7127) * refactor(sonar): use std::ranges algorithms and std::erase(_if) (cpp:S6197) * refactor(sonar): access static members through the class (cpp:S2209) * refactor(sonar): add braces around nested if-else (cpp:S5261) * refactor(sonar): avoid side effects inside typeid operands (cpp:S5279) * refactor(sonar): drop top-level const from by-value return types (cpp:S5951) * refactor(sonar): declare variables separately from their type definitions (cpp:S3646) * refactor(sonar): declare loop counters in the for statement (cpp:S5955) * refactor(sonar): rely on class template argument deduction (cpp:S6012) * refactor(sonar): inherit base constructors instead of forwarding them (cpp:S5952) * refactor(sonar): rename locals that shadow outer declarations (cpp:S1117) Only local variables and definition parameters are renamed; shadowing struct fields and enumerators in headers are left for a separate change. * refactor(sonar): reduce enum qualification with using enum (cpp:S6177) Applied only where no unqualified name in the block could be captured by the introduced enumerators. * refactor(sonar): mark converting constructors explicit (cpp:S1709) sound_source and the gl::object conversion operators stay implicit; they are relied upon by copy-list-initialisation and GL calls. * refactor(sonar): initialise members in initialiser lists or declarations (cpp:S3230) * refactor(sonar): make read-only local references and pointers const (cpp:S5350) * refactor(sonar): take read-only pointer and reference parameters as const (cpp:S995) TTrain command handlers keep their signature, it is fixed by the handler table. * refactor(sonar): pass expensive-to-copy parameters by const reference (cpp:S1238) Signatures declared in files touched by PR 206 (Driver.h, EU07.cpp) and virtual overrides are left unchanged. * refactor(sonar): use transparent comparators for string-keyed maps (cpp:S6045) std::unordered_map instances and map types exposed in headers used by other modules are left as they are. * fix(sonar): do not use UI text as a printf format string (cpp:S5281) Text lines containing '%' would otherwise be interpreted as format specifiers by ImGui::TextColored. * refactor(sonar): use std::bind_front for callbacks (cpp:S5995) * refactor(sonar): drop const_cast on string literals passed to the Python C API (cpp:S859) * refactor(sonar): take read-only string parameters as std::string_view (cpp:S6009) The Windows messaging helpers keep std::string, they need c_str(). * refactor(sonar): make read-only global tables const (cpp:S5421) Mutable global state (flags, timers, singletons) is left as is. * refactor(sonar): replace single-case switch statements with if (cpp:S1301) * refactor(sonar): format UUIDs and log timestamps with std::format (cpp:S6494, cpp:S5945) * refactor(sonar): use std::array for local fixed-size arrays (cpp:S5945) Arrays that are class members or part of headers are left unchanged. * fix(sonar): test the bearing damage bit, not bit 0 (cpp:S872) 'DamageFlag & dtrain_bearing > 0' parsed as 'DamageFlag & (dtrain_bearing > 0)', i.e. DamageFlag & 1, so bearing friction reacted to the wrong damage flag. * refactor(sonar): assorted small fixes - empty() instead of size() comparisons (cpp:S1155) - member initialisers in declaration order (cpp:S3229) - no redundant c_str() when a std::string is accepted (cpp:S7121) - contains() on associative containers (cpp:S6171) - const reference instead of a copying range-for (cpp:S6032) - starts_with() for prefix checks (cpp:S6178) - no std::move on temporaries (cpp:S5274) - has_value() on std::optional (cpp:S7172) - bool literals for bool members (cpp:S5820) - inline only on the definition (cpp:S3548) - explicit base access specifier (cpp:S5965) - explicit element access instead of dereferencing an array (cpp:S7116) - rely on the C++20 rewritten operator!= (cpp:S6186) * refactor(sonar): more small fixes - std::format instead of iostream manipulators in to_string/to_hex_str (cpp:S6495); output verified identical, negative hex values keep the unsigned form - remove an empty compound statement (cpp:S108) - drop an always-false unsigned < 0 branch (cpp:S1768) - explicit lambda capture (cpp:S3608) - std::make_unique (cpp:S5950) * chore: strip stray carriage returns left in TTrain constructor comments * fix: keep quantize() in its own value type The S5276 change cast the result of the generic quantize<Type_>() to unsigned int, which truncated float/double callers (shadow angle slider, editor rotation snapping, AI speed control steps) and broke negative values. * fix(sonar): use integer loop counters in segment sampling (cpp:S2193) * refactor(sonar): clean up issues reported on PR 209 - remove locals left unused after the dead-store cleanup (cpp:S1481, cpp:S1854) - unnamed unused parameter (cpp:S1172) - single-use declarations moved into if init-statements (cpp:S6004) - auto for casted initialisers (cpp:S5827) - const references and pointers where nothing is modified (cpp:S5350) - rename structured bindings shadowed by inner declarations (cpp:S1117)
This commit is contained in:
@@ -15,9 +15,7 @@ cMoon::cMoon() {
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m_observer.temp = 15.0; // ambient dry-bulb temperature, degrees C
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}
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cMoon::~cMoon() {
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}
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cMoon::~cMoon() = default;
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void
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cMoon::init() {
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@@ -74,8 +72,8 @@ float cMoon::getIntensity() {
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void cMoon::setLocation( float const Longitude, float const Latitude ) {
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// convert fraction from geographical base of 6o minutes
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m_observer.longitude = (int)Longitude + (Longitude - (int)Longitude) * 100.0 / 60.0;
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m_observer.latitude = (int)Latitude + (Latitude - (int)Latitude) * 100.0 / 60.0 ;
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m_observer.longitude = (int)Longitude + (Longitude - static_cast<float>((int)Longitude)) * 100.0 / 60.0;
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m_observer.latitude = (int)Latitude + (Latitude - static_cast<float>((int)Latitude)) * 100.0 / 60.0 ;
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}
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// sets current time, overriding one acquired from the system clock
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@@ -103,9 +101,9 @@ void cMoon::move() {
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SYSTEMTIME localtime = simulation::Time.data(); // time for the calculation
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if( m_observer.hour >= 0 ) { localtime.wHour = m_observer.hour; }
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if( m_observer.minute >= 0 ) { localtime.wMinute = m_observer.minute; }
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if( m_observer.second >= 0 ) { localtime.wSecond = m_observer.second; }
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if( m_observer.hour >= 0 ) { localtime.wHour = static_cast<uint16_t>(m_observer.hour); }
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if( m_observer.minute >= 0 ) { localtime.wMinute = static_cast<uint16_t>(m_observer.minute); }
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if( m_observer.second >= 0 ) { localtime.wSecond = static_cast<uint16_t>(m_observer.second); }
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double localut =
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localtime.wHour
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@@ -158,7 +156,6 @@ void cMoon::move() {
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double const yeclip = m_body.distance * ( std::sin( degtorad * longascnode ) * std::cos( vpluswinrad ) + std::cos( degtorad * longascnode ) * std::sin( vpluswinrad ) * std::cos( degtorad * inclination ) );
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double const zeclip = m_body.distance * std::sin( vpluswinrad ) * std::sin( degtorad * inclination );
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// ecliptic coordinates
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double ecliplat = radtodeg * std::atan2( zeclip, std::sqrt( xeclip*xeclip + yeclip*yeclip ) );
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m_body.eclong = clamp_circular( radtodeg * std::atan2( yeclip, xeclip ) );
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// distance
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m_body.distance = std::sqrt( xeclip*xeclip + yeclip*yeclip + zeclip*zeclip );
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@@ -174,17 +171,13 @@ void cMoon::move() {
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m_body.mnlong = clamp_circular( longascnode + perigeearg + m_body.mnanom );
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// Moon's mean elongation: D = Lm - Ls
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double const mnelong = clamp_circular( m_body.mnlong - sunmnlong );
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// Moon's argument of latitude: F = Lm - N
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double const arglat = clamp_circular( m_body.mnlong - longascnode );
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// longitude perturbations
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double const pertevection = -1.274 * std::sin( degtorad * ( m_body.mnanom - 2.0 * mnelong ) ); // Evection
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double const pertvariation = +0.658 * std::sin( degtorad * ( 2.0 * mnelong ) ); // Variation
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double const pertyearlyeqt = -0.186 * std::sin( degtorad * sunmnanom ); // Yearly equation
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// latitude perturbations
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double const pertlat = -0.173 * std::sin( degtorad * ( arglat - 2.0 * mnelong ) );
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m_body.eclong += pertevection + pertvariation + pertyearlyeqt;
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ecliplat += pertlat;
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// declination
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m_body.declin = radtodeg * std::asin( std::sin (m_body.oblecl * degtorad) * std::sin(m_body.eclong * degtorad) );
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@@ -267,7 +260,6 @@ void cMoon::refract() {
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void cMoon::irradiance() {
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static double radtodeg = 57.295779513; // converts from radians to degrees
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static double degtorad = 0.0174532925; // converts from degrees to radians
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m_body.dayang = ( simulation::Time.year_day() - 1 ) * 360.0 / 365.0;
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@@ -299,7 +291,7 @@ cMoon::phase() {
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m_phase = 50;
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else {
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// calculate moon's age in days from new moon
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float ip = normalize( ( simulation::Time.julian_day() - 2451550.1f ) / 29.530588853f );
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float ip = normalize( ( static_cast<float>(simulation::Time.julian_day()) - 2451550.1f ) / 29.530588853f );
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m_phase = ip * 29.53f;
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}
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}
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@@ -308,7 +300,7 @@ cMoon::phase() {
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float
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cMoon::normalize( const float Value ) const {
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float value = Value - floor( Value );
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auto value = static_cast<float>(Value - floor( Value ));
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if( value < 0.f ) { ++value; }
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return value;
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@@ -53,8 +53,7 @@ CSkyDome::CSkyDome (int const Tesselation) :
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Generate();
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}
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CSkyDome::~CSkyDome() {
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}
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CSkyDome::~CSkyDome() = default;
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//******************************************************************************//
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@@ -71,13 +70,13 @@ void CSkyDome::Generate() {
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for( int i = 0; i <= latitudes; ++i ) {
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float const latitude = M_PI * ( -0.5f + (float)i / latitudes / 2 ); // half-sphere only
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auto const latitude = static_cast<float>(M_PI * ( -0.5f + (float)i / static_cast<float>(latitudes) / 2 )); // half-sphere only
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float const z = std::sin( latitude );
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float const zr = std::cos( latitude );
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for( int j = 0; j <= longitudes; ++j ) {
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float const longitude = 2.0 * M_PI * (float)j / longitudes;
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auto const longitude = static_cast<float>(2.0 * M_PI * (float)j / longitudes);
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float const x = std::cos( longitude );
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float const y = std::sin( longitude );
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/*
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@@ -147,7 +146,7 @@ void CSkyDome::SetOvercastFactor( float const Overcast ) {
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m_overcast = std::clamp( Overcast, 0.0f, 1.0f ) * 0.75f; // going above 0.65 makes the model go pretty bad, appearance-wise
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}
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void CSkyDome::GetPerez( float *Perez, float Distribution[ 5 ][ 2 ], const float Turbidity ) {
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void CSkyDome::GetPerez( float *Perez, float Distribution[ 5 ][ 2 ], const float Turbidity ) const {
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Perez[ 0 ] = Distribution[ 0 ][ 0 ] * Turbidity + Distribution[ 0 ][ 1 ];
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Perez[ 1 ] = Distribution[ 1 ][ 0 ] * Turbidity + Distribution[ 1 ][ 1 ];
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@@ -156,7 +155,7 @@ void CSkyDome::GetPerez( float *Perez, float Distribution[ 5 ][ 2 ], const float
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Perez[ 4 ] = Distribution[ 4 ][ 0 ] * Turbidity + Distribution[ 4 ][ 1 ];
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}
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float CSkyDome::GetZenith( float Zenithmatrix[ 3 ][ 4 ], const float Theta, const float Turbidity ) {
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float CSkyDome::GetZenith( float Zenithmatrix[ 3 ][ 4 ], const float Theta, const float Turbidity ) const {
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const float theta2 = Theta*Theta;
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const float theta3 = Theta*theta2;
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@@ -167,15 +166,15 @@ float CSkyDome::GetZenith( float Zenithmatrix[ 3 ][ 4 ], const float Theta, cons
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}
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float CSkyDome::PerezFunctionO1( float Perezcoeffs[ 5 ], const float Thetasun, const float Zenithval ) {
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float CSkyDome::PerezFunctionO1( float const Perezcoeffs[ 5 ], const float Thetasun, const float Zenithval ) const {
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const float val = ( 1.0f + Perezcoeffs[ 0 ] * std::exp( Perezcoeffs[ 1 ] ) ) *
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( 1.0f + Perezcoeffs[ 2 ] * std::exp( Perezcoeffs[ 3 ] * Thetasun ) + Perezcoeffs[ 4 ] * std::pow( std::cos( Thetasun ), 2 ) );
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const auto val = static_cast<float>(( 1.0f + Perezcoeffs[ 0 ] * std::exp( Perezcoeffs[ 1 ] ) ) *
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( 1.0f + Perezcoeffs[ 2 ] * std::exp( Perezcoeffs[ 3 ] * Thetasun ) + Perezcoeffs[ 4 ] * std::pow( std::cos( Thetasun ), 2 ) ));
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return Zenithval / val;
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}
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float CSkyDome::PerezFunctionO2( float Perezcoeffs[ 5 ], const float Icostheta, const float Gamma, const float Cosgamma2, const float Zenithval ) {
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float CSkyDome::PerezFunctionO2( float const Perezcoeffs[ 5 ], const float Icostheta, const float Gamma, const float Cosgamma2, const float Zenithval ) const {
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// iCosTheta = 1.0f / cosf(theta)
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// cosGamma2 = SQR( cosf( gamma ) )
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return Zenithval * ( 1.0f + Perezcoeffs[ 0 ] * std::exp( Perezcoeffs[ 1 ] * Icostheta ) ) *
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@@ -188,7 +187,7 @@ void CSkyDome::RebuildColors() {
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auto gammacorrection = glm::mix( glm::vec3( 1.0f ), glm::vec3( 0.45f ), twilightfactor );
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// get zenith luminance
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float const chi = ( 4.0f / 9.0f - m_turbidity / 120.0f ) * ( M_PI - 2.0f * m_thetasun );
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auto const chi = static_cast<float>(( 4.0f / 9.0f - m_turbidity / 120.0f ) * ( M_PI - 2.0f * m_thetasun ));
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float zenithluminance = ( 4.0453f * m_turbidity - 4.9710f ) * std::tan( chi ) - 0.2155f * m_turbidity + 2.4192f;
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// get x / y zenith
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@@ -196,22 +195,26 @@ void CSkyDome::RebuildColors() {
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float zenithy = GetZenith( m_zenithymatrix, m_thetasun, m_turbidity );
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// get perez function parametrs
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float perezluminance[5], perezx[5], perezy[5];
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GetPerez( perezluminance, m_distributionluminance, m_turbidity );
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GetPerez( perezx, m_distributionxcomp, m_turbidity );
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GetPerez( perezy, m_distributionycomp, m_turbidity );
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std::array<float, 5> perezluminance{};
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std::array<float, 5> perezx{};
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std::array<float, 5> perezy{};
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GetPerez( perezluminance.data(), m_distributionluminance, m_turbidity );
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GetPerez( perezx.data(), m_distributionxcomp, m_turbidity );
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GetPerez( perezy.data(), m_distributionycomp, m_turbidity );
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// make some precalculation
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zenithx = PerezFunctionO1( perezx, m_thetasun, zenithx );
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zenithy = PerezFunctionO1( perezy, m_thetasun, zenithy );
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zenithluminance = PerezFunctionO1( perezluminance, m_thetasun, zenithluminance );
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zenithx = PerezFunctionO1( perezx.data(), m_thetasun, zenithx );
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zenithy = PerezFunctionO1( perezy.data(), m_thetasun, zenithy );
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zenithluminance = PerezFunctionO1( perezluminance.data(), m_thetasun, zenithluminance );
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// start with fresh average for the new pass
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glm::vec3 averagecolor, averagehorizoncolor;
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glm::vec3 averagecolor;
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glm::vec3 averagehorizoncolor;
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// trough all vertices
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glm::vec3 vertex;
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glm::vec3 color, colorconverter;
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glm::vec3 color;
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glm::vec3 colorconverter;
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for ( unsigned int i = 0; i < m_vertices.size(); ++i ) {
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// grab it
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@@ -235,14 +238,14 @@ void CSkyDome::RebuildColors() {
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// = 1.0f / cosf( arccos( vertex.y ) );
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// = 1.0f / vertex.y;
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float const icostheta = 1.0f / vertex.y;
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float const cosgamma2 = std::pow( std::cos( gamma ), 2 );
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auto const cosgamma2 = static_cast<float>(std::pow( std::cos( gamma ), 2 ));
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// Compute x,y values
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float const x = PerezFunctionO2( perezx, icostheta, gamma, cosgamma2, zenithx );
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float const y = PerezFunctionO2( perezy, icostheta, gamma, cosgamma2, zenithy );
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float const x = PerezFunctionO2( perezx.data(), icostheta, gamma, cosgamma2, zenithx );
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float const y = PerezFunctionO2( perezy.data(), icostheta, gamma, cosgamma2, zenithy );
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// luminance(Y) for clear & overcast sky
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float const yclear = std::max( 0.01f, PerezFunctionO2( perezluminance, icostheta, gamma, cosgamma2, zenithluminance ) );
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float const yclear = std::max( 0.01f, PerezFunctionO2( perezluminance.data(), icostheta, gamma, cosgamma2, zenithluminance ) );
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float const yover = std::max( 0.01f, zenithluminance * ( 1.0f + 2.0f * vertex.y ) / 3.0f );
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float const Y = std::lerp( yclear, yover, m_overcast );
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@@ -271,7 +274,7 @@ void CSkyDome::RebuildColors() {
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// override the hue, based on sun height above the horizon. crude way to deal with model shortcomings
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// correction begins when the sun is higher than 10 degrees above the horizon, and fully in effect at 10+15 degrees
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float const degreesabovehorizon = 90.0f - m_thetasun * ( 180.0f / M_PI );
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auto const degreesabovehorizon = static_cast<float>(90.0f - m_thetasun * ( 180.0f / M_PI ));
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auto const sunbasedphase = std::clamp( 1.0f / 15.0f * ( degreesabovehorizon - 10.0f ), 0.0f, 1.0f );
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// correction is applied in linear manner from the bottom, becomes fully in effect for vertices with y = 0.50
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auto const heightbasedphase = std::clamp( vertex.y * 2.0f, 0.0f, 1.0f );
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@@ -5,7 +5,7 @@
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class CSkyDome {
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public:
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CSkyDome( int const Tesselation = 54 );
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explicit CSkyDome( int const Tesselation = 54 );
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~CSkyDome();
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void Generate();
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void RebuildColors();
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@@ -20,8 +20,8 @@ public:
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void Update( glm::vec3 const &Sun );
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// retrieves average colour of the sky dome
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glm::vec3 GetAverageColor() { return m_averagecolour * 8.f / 6.f; }
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glm::vec3 GetAverageHorizonColor() { return m_averagehorizoncolour; }
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glm::vec3 GetAverageColor() const { return m_averagecolour * 8.f / 6.f; }
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glm::vec3 GetAverageHorizonColor() const { return m_averagehorizoncolour; }
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std::vector<glm::vec3> const & vertices() const {
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return m_vertices; }
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@@ -35,7 +35,8 @@ public:
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private:
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||||
// shading parametrs
|
||||
glm::vec3 m_sundirection;
|
||||
float m_thetasun, m_phisun;
|
||||
float m_thetasun;
|
||||
float m_phisun;
|
||||
float m_turbidity;
|
||||
bool m_linearexpcontrol;
|
||||
float m_expfactor;
|
||||
@@ -59,9 +60,9 @@ private:
|
||||
static float m_zenithymatrix[ 3 ][ 4 ];
|
||||
|
||||
// coloring
|
||||
void GetPerez( float *Perez, float Distribution[ 5 ][ 2 ], const float Turbidity );
|
||||
float GetZenith( float Zenithmatrix[ 3 ][ 4 ], const float Theta, const float Turbidity );
|
||||
float PerezFunctionO1( float Perezcoeffs[ 5 ], const float Thetasun, const float Zenithval );
|
||||
float PerezFunctionO2( float Perezcoeffs[ 5 ], const float Icostheta, const float Gamma, const float Cosgamma2, const float Zenithval );
|
||||
void GetPerez( float *Perez, float Distribution[ 5 ][ 2 ], const float Turbidity ) const;
|
||||
float GetZenith( float Zenithmatrix[ 3 ][ 4 ], const float Theta, const float Turbidity ) const;
|
||||
float PerezFunctionO1( float const Perezcoeffs[ 5 ], const float Thetasun, const float Zenithval ) const;
|
||||
float PerezFunctionO2( float const Perezcoeffs[ 5 ], const float Icostheta, const float Gamma, const float Cosgamma2, const float Zenithval ) const;
|
||||
};
|
||||
|
||||
|
||||
@@ -15,10 +15,7 @@ cSun::cSun() {
|
||||
m_observer.temp = 15.0; // ambient dry-bulb temperature, degrees C
|
||||
}
|
||||
|
||||
cSun::~cSun()
|
||||
{
|
||||
|
||||
}
|
||||
cSun::~cSun() = default;
|
||||
|
||||
void
|
||||
cSun::init() {
|
||||
@@ -79,8 +76,8 @@ float cSun::getIntensity() {
|
||||
void cSun::setLocation( float const Longitude, float const Latitude ) {
|
||||
|
||||
// convert fraction from geographical base of 6o minutes
|
||||
m_observer.longitude = (int)Longitude + (Longitude - (int)Longitude) * 100.0 / 60.0;
|
||||
m_observer.latitude = (int)Latitude + (Latitude - (int)Latitude) * 100.0 / 60.0 ;
|
||||
m_observer.longitude = (int)Longitude + (Longitude - static_cast<float>((int)Longitude)) * 100.0 / 60.0;
|
||||
m_observer.latitude = (int)Latitude + (Latitude - static_cast<float>((int)Latitude)) * 100.0 / 60.0 ;
|
||||
}
|
||||
|
||||
// sets current time, overriding one acquired from the system clock
|
||||
@@ -108,9 +105,9 @@ void cSun::move() {
|
||||
|
||||
SYSTEMTIME localtime = simulation::Time.data(); // time for the calculation
|
||||
|
||||
if( m_observer.hour >= 0 ) { localtime.wHour = m_observer.hour; }
|
||||
if( m_observer.minute >= 0 ) { localtime.wMinute = m_observer.minute; }
|
||||
if( m_observer.second >= 0 ) { localtime.wSecond = m_observer.second; }
|
||||
if( m_observer.hour >= 0 ) { localtime.wHour = static_cast<uint16_t>(m_observer.hour); }
|
||||
if( m_observer.minute >= 0 ) { localtime.wMinute = static_cast<uint16_t>(m_observer.minute); }
|
||||
if( m_observer.second >= 0 ) { localtime.wSecond = static_cast<uint16_t>(m_observer.second); }
|
||||
|
||||
double localut =
|
||||
localtime.wHour
|
||||
|
||||
Reference in New Issue
Block a user