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https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-10-17 02:49:19 +02:00
Fix/sonar maintainability rebased (#209)
* refactor(sonar): use override instead of redundant virtual (cpp:S3471) * refactor(sonar): remove empty statements, one declaration per statement (cpp:S1116, cpp:S1659) * refactor(sonar): drop redundant lambda return types (cpp:S3574) * refactor(sonar): prefer using over typedef (cpp:S5416) * refactor(sonar): use =default for trivial special members (cpp:S3490) * refactor(sonar): use nullptr literal (cpp:S4962) * refactor(sonar): remove redundant access specifiers (cpp:S3539) * refactor(sonar): remove redundant casts (cpp:S1905) * refactor(sonar): use std::scoped_lock instead of std::lock_guard (cpp:S5997) * refactor(sonar): construct elements in place with emplace_back (cpp:S6003) * refactor(sonar): make narrowing conversions explicit (cpp:S5276) * refactor(sonar): mark unused parameters (cpp:S1172) Unused names are commented out; parameters used only on some platforms are marked [[maybe_unused]]. * refactor(sonar): declare non-mutating member functions const (cpp:S5817) Virtual functions are left untouched so overrides keep matching. * refactor(sonar): merge collapsible nested if statements (cpp:S1066) Comments that preceded the inner if are kept above the merged statement. * refactor(sonar): scope single-use variables in if init-statements (cpp:S6004) * fix(sonar): give polymorphic base classes virtual destructors (cpp:S1235) * refactor(sonar): use try_emplace for map insertion (cpp:S6030) * refactor(sonar): use auto where the type is spelled out on the right (cpp:S5827) * refactor(sonar): remove redundant parentheses (cpp:S1110) * refactor(sonar): document intentionally empty functions (cpp:S1186) * refactor(sonar): remove dead stores (cpp:S1854) Side effects (e.g. LISTLINE++) are kept. * refactor(sonar): remove unused variables, captures and private fields (cpp:S1481, cpp:S1068) * refactor(sonar): use structured bindings for pair access (cpp:S6005) * refactor(sonar): use range-based loops and ranges algorithms (cpp:S5566) * refactor(sonar): split chained assignments (cpp:S1121) * refactor(sonar): add default cases to switch statements (cpp:S3562) * refactor(sonar): use std::size for array lengths (cpp:S7127) * refactor(sonar): use std::ranges algorithms and std::erase(_if) (cpp:S6197) * refactor(sonar): access static members through the class (cpp:S2209) * refactor(sonar): add braces around nested if-else (cpp:S5261) * refactor(sonar): avoid side effects inside typeid operands (cpp:S5279) * refactor(sonar): drop top-level const from by-value return types (cpp:S5951) * refactor(sonar): declare variables separately from their type definitions (cpp:S3646) * refactor(sonar): declare loop counters in the for statement (cpp:S5955) * refactor(sonar): rely on class template argument deduction (cpp:S6012) * refactor(sonar): inherit base constructors instead of forwarding them (cpp:S5952) * refactor(sonar): rename locals that shadow outer declarations (cpp:S1117) Only local variables and definition parameters are renamed; shadowing struct fields and enumerators in headers are left for a separate change. * refactor(sonar): reduce enum qualification with using enum (cpp:S6177) Applied only where no unqualified name in the block could be captured by the introduced enumerators. * refactor(sonar): mark converting constructors explicit (cpp:S1709) sound_source and the gl::object conversion operators stay implicit; they are relied upon by copy-list-initialisation and GL calls. * refactor(sonar): initialise members in initialiser lists or declarations (cpp:S3230) * refactor(sonar): make read-only local references and pointers const (cpp:S5350) * refactor(sonar): take read-only pointer and reference parameters as const (cpp:S995) TTrain command handlers keep their signature, it is fixed by the handler table. * refactor(sonar): pass expensive-to-copy parameters by const reference (cpp:S1238) Signatures declared in files touched by PR 206 (Driver.h, EU07.cpp) and virtual overrides are left unchanged. * refactor(sonar): use transparent comparators for string-keyed maps (cpp:S6045) std::unordered_map instances and map types exposed in headers used by other modules are left as they are. * fix(sonar): do not use UI text as a printf format string (cpp:S5281) Text lines containing '%' would otherwise be interpreted as format specifiers by ImGui::TextColored. * refactor(sonar): use std::bind_front for callbacks (cpp:S5995) * refactor(sonar): drop const_cast on string literals passed to the Python C API (cpp:S859) * refactor(sonar): take read-only string parameters as std::string_view (cpp:S6009) The Windows messaging helpers keep std::string, they need c_str(). * refactor(sonar): make read-only global tables const (cpp:S5421) Mutable global state (flags, timers, singletons) is left as is. * refactor(sonar): replace single-case switch statements with if (cpp:S1301) * refactor(sonar): format UUIDs and log timestamps with std::format (cpp:S6494, cpp:S5945) * refactor(sonar): use std::array for local fixed-size arrays (cpp:S5945) Arrays that are class members or part of headers are left unchanged. * fix(sonar): test the bearing damage bit, not bit 0 (cpp:S872) 'DamageFlag & dtrain_bearing > 0' parsed as 'DamageFlag & (dtrain_bearing > 0)', i.e. DamageFlag & 1, so bearing friction reacted to the wrong damage flag. * refactor(sonar): assorted small fixes - empty() instead of size() comparisons (cpp:S1155) - member initialisers in declaration order (cpp:S3229) - no redundant c_str() when a std::string is accepted (cpp:S7121) - contains() on associative containers (cpp:S6171) - const reference instead of a copying range-for (cpp:S6032) - starts_with() for prefix checks (cpp:S6178) - no std::move on temporaries (cpp:S5274) - has_value() on std::optional (cpp:S7172) - bool literals for bool members (cpp:S5820) - inline only on the definition (cpp:S3548) - explicit base access specifier (cpp:S5965) - explicit element access instead of dereferencing an array (cpp:S7116) - rely on the C++20 rewritten operator!= (cpp:S6186) * refactor(sonar): more small fixes - std::format instead of iostream manipulators in to_string/to_hex_str (cpp:S6495); output verified identical, negative hex values keep the unsigned form - remove an empty compound statement (cpp:S108) - drop an always-false unsigned < 0 branch (cpp:S1768) - explicit lambda capture (cpp:S3608) - std::make_unique (cpp:S5950) * chore: strip stray carriage returns left in TTrain constructor comments * fix: keep quantize() in its own value type The S5276 change cast the result of the generic quantize<Type_>() to unsigned int, which truncated float/double callers (shadow angle slider, editor rotation snapping, AI speed control steps) and broke negative values. * fix(sonar): use integer loop counters in segment sampling (cpp:S2193) * refactor(sonar): clean up issues reported on PR 209 - remove locals left unused after the dead-store cleanup (cpp:S1481, cpp:S1854) - unnamed unused parameter (cpp:S1172) - single-use declarations moved into if init-statements (cpp:S6004) - auto for casted initialisers (cpp:S5827) - const references and pointers where nothing is modified (cpp:S5350) - rename structured bindings shadowed by inner declarations (cpp:S1117)
This commit is contained in:
@@ -46,11 +46,10 @@ world_environment::compute_season( int const Yearday ) {
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{ 341, "autumn:" },
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{ 366, "winter:" } };
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auto const lookup =
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std::lower_bound(
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std::begin( seasonsequence ), std::end( seasonsequence ),
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std::ranges::lower_bound(
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seasonsequence,
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std::clamp( Yearday, 1, seasonsequence.back().first ),
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[]( dayseasonpair const &Left, const int Right ) {
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return Left.first < Right; } );
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{}, &dayseasonpair::first );
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Global.Season = lookup->second;
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// season can affect the weather so if it changes, re-calculate weather as well
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@@ -59,7 +58,7 @@ world_environment::compute_season( int const Yearday ) {
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// calculates current weather
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void
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world_environment::compute_weather() {
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world_environment::compute_weather() const {
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Global.Weather = Global.Overcast <= 0.10 ? "clear:" :
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Global.Overcast <= 0.50 ? "scattered:" :
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@@ -196,7 +195,7 @@ world_environment::update() {
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if( true == (FreeFlyModeFlag || Global.CabWindowOpen)
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&& Global.Weather == "rain:" ) {
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if( m_rainsound.is_combined() ) {
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m_rainsound.pitch( Global.Overcast - 1.0 );
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m_rainsound.pitch( static_cast<float>(Global.Overcast - 1.0) );
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}
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m_rainsound
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.gain( m_rainsound.m_amplitudeoffset + m_rainsound.m_amplitudefactor * 1.f )
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@@ -228,12 +227,12 @@ world_environment::update_wind() {
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m_wind.change_time -= timedelta;
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if( m_wind.change_time < 0 ) {
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m_wind.change_time = Random( 5, 15 );
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m_wind.velocity_change = Random( -0.2, 0.2 );
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m_wind.change_time = static_cast<float>(Random( 5, 15 ));
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m_wind.velocity_change = static_cast<float>(Random( -0.2, 0.2 ));
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if( Random() < 0.05 ) {
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// changes in wind direction should be less frequent than changes in wind speed
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// TBD, TODO: configuration-driven direction change frequency
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m_wind.azimuth_change = Random( -5, 5 );
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m_wind.azimuth_change = static_cast<float>(Random( -5, 5 ));
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}
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else {
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// keep direction change periods short, to avoid too drastic changes in direction
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@@ -38,7 +38,7 @@ public:
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// calculates current season of the year based on set simulation date
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void compute_season( int const Yearday );
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// calculates current weather
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void compute_weather();
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void compute_weather() const;
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// data access
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inline auto const &
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sun() const {
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@@ -27,20 +27,20 @@ scenario_time::init(std::time_t timestamp) {
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::memcpy( m_monthdaycounts, monthdaycounts, sizeof( monthdaycounts ) );
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// potentially adjust scenario clock
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auto const requestedtime { clamp_circular<int>( m_time.wHour * 60 + m_time.wMinute + Global.ScenarioTimeOffset * 60, 24 * 60 ) };
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auto const requestedtime { clamp_circular<int>( static_cast<int>(m_time.wHour * 60 + m_time.wMinute + Global.ScenarioTimeOffset * 60), 24 * 60 ) };
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auto const requestedhour { requestedtime / 60 % 24 };
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auto const requestedminute { requestedtime % 60 };
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// cache requested elements, if any
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std::tm const tm = utc_tm(timestamp);
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std::tm const *tms = &tm;
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m_time.wYear = tms->tm_year + 1900;
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m_time.wMonth = tms->tm_mon + 1;
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m_time.wDayOfWeek = tms->tm_wday;
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m_time.wDay = tms->tm_mday;
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m_time.wHour = tms->tm_hour;
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m_time.wMinute = tms->tm_min;
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m_time.wSecond = tms->tm_sec;
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m_time.wYear = static_cast<uint16_t>(tms->tm_year + 1900);
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m_time.wMonth = static_cast<uint16_t>(tms->tm_mon + 1);
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m_time.wDayOfWeek = static_cast<uint16_t>(tms->tm_wday);
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m_time.wDay = static_cast<uint16_t>(tms->tm_mday);
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m_time.wHour = static_cast<uint16_t>(tms->tm_hour);
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m_time.wMinute = static_cast<uint16_t>(tms->tm_min);
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m_time.wSecond = static_cast<uint16_t>(tms->tm_sec);
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m_time.wMilliseconds = 0;
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if( Global.fMoveLight > 0.0 ) {
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@@ -67,7 +67,8 @@ scenario_time::init(std::time_t timestamp) {
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long DaylightBias;
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SYSTEMTIME StandardDate;
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SYSTEMTIME DaylightDate;
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} timezoneinfo = { -60, 0, -60, { 0, 10, 0, 5, 3, 0, 0, 0 }, { 0, 3, 0, 5, 2, 0, 0, 0 } };
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};
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registry_time_zone_info timezoneinfo = { -60, 0, -60, { 0, 10, 0, 5, 3, 0, 0, 0 }, { 0, 3, 0, 5, 2, 0, 0, 0 } };
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convert_transition_time( timezoneinfo.StandardDate );
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convert_transition_time( timezoneinfo.DaylightDate );
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@@ -83,7 +84,7 @@ scenario_time::init(std::time_t timestamp) {
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zonebias += timezoneinfo.StandardBias;
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}
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m_timezonebias = zonebias / 60.0;
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m_timezonebias = static_cast<double>(zonebias) / 60.0;
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}
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void
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@@ -95,7 +96,7 @@ scenario_time::update( double const Deltatime ) {
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++m_time.wSecond;
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m_milliseconds -= 1000.0;
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}
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m_time.wMilliseconds = std::floor( m_milliseconds );
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m_time.wMilliseconds = static_cast<uint16_t>(std::floor( m_milliseconds ));
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while( m_time.wSecond >= 60 ) {
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++m_time.wMinute;
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@@ -133,10 +134,10 @@ scenario_time::update( double const Deltatime ) {
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int
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scenario_time::year_day( int Day, const int Month, const int Year ) const {
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char const daytab[ 2 ][ 13 ] = {
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std::array<std::array<char, 13>, 2> const daytab = {{
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{ 0, 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 },
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{ 0, 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 }
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};
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}};
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int const leap { is_leap( Year ) };
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for( int i = 1; i < Month; ++i )
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@@ -146,12 +147,12 @@ scenario_time::year_day( int Day, const int Month, const int Year ) const {
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}
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void
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scenario_time::daymonth( WORD &Day, WORD &Month, WORD const Year, WORD const Yearday ) {
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scenario_time::daymonth( WORD &Day, WORD &Month, WORD const Year, WORD const Yearday ) const {
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WORD daytab[ 2 ][ 13 ] = {
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std::array<std::array<WORD, 13>, 2> const daytab = {{
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{ 0, 31, 59, 90, 120, 151, 181, 212, 243, 273, 304, 334, 365 },
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{ 0, 31, 60, 91, 121, 152, 182, 213, 244, 274, 305, 335, 366 }
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};
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}};
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int const leap { is_leap( Year ) };
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WORD idx = 1;
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@@ -166,20 +167,19 @@ scenario_time::daymonth( WORD &Day, WORD &Month, WORD const Year, WORD const Yea
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int
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scenario_time::julian_day() const {
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int yy = ( m_time.wYear < 0 ? m_time.wYear + 1 : m_time.wYear ) - std::floor( ( 12 - m_time.wMonth ) / 10.f );
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auto yy = static_cast<int>( m_time.wYear - std::floor( ( 12 - m_time.wMonth ) / 10.f ));
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int mm = m_time.wMonth + 9;
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if( mm >= 12 ) { mm -= 12; }
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int K1 = std::floor( 365.25 * ( yy + 4712 ) );
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int K2 = std::floor( 30.6 * mm + 0.5 );
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auto K1 = static_cast<int>(std::floor( 365.25 * ( yy + 4712 ) ));
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auto K2 = static_cast<int>(std::floor( 30.6 * mm + 0.5 ));
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// for dates in Julian calendar
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int JD = K1 + K2 + m_time.wDay + 59;
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// for dates in Gregorian calendar; 2299160 is October 15th, 1582
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const int gregorianswitchday = 2299160;
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if( JD > gregorianswitchday ) {
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if( const int gregorianswitchday = 2299160; JD > gregorianswitchday ) {
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int K3 = std::floor( std::floor( yy * 0.01 + 49 ) * 0.75 ) - 38;
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auto K3 = static_cast<int>(std::floor( std::floor( yy * 0.01 + 49 ) * 0.75 ) - 38);
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JD -= K3;
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}
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@@ -188,8 +188,8 @@ scenario_time::julian_day() const {
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void scenario_time::set_time(int yearday, int minute) {
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m_yearday = yearday;
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daymonth(m_time.wDay, m_time.wMonth, m_time.wYear, m_yearday);
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m_time.wHour = minute / 60;
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daymonth(m_time.wDay, m_time.wMonth, m_time.wYear, static_cast<uint16_t>(m_yearday));
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m_time.wHour = static_cast<uint16_t>(minute / 60);
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m_time.wMinute = minute % 60;
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}
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@@ -219,10 +219,10 @@ scenario_time::day_of_month( int const Week, int const Weekday, int const Month,
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if( Week == 5 ) {
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// 5th week potentially indicates last week in the month, not necessarily actual 5th
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char const daytab[ 2 ][ 13 ] = {
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std::array<std::array<char, 13>, 2> const daytab = {{
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{ 0, 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 },
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{ 0, 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 }
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};
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}};
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int const leap { is_leap( Year ) };
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while( day > daytab[ leap ][ Month ] ) {
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@@ -246,7 +246,7 @@ void
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scenario_time::convert_transition_time( SYSTEMTIME &Time ) const {
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// NOTE: windows uses 0-6 range for days of week numbering, our methods use 1-7
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Time.wDay = day_of_month( Time.wDay, Time.wDayOfWeek + 1, Time.wMonth, m_time.wYear );
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Time.wDay = static_cast<uint16_t>(day_of_month( Time.wDay, Time.wDayOfWeek + 1, Time.wMonth, m_time.wYear ));
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}
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bool
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@@ -56,7 +56,7 @@ private:
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convert_transition_time( SYSTEMTIME &Time ) const;
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// calculates day and month from given day of year
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void
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daymonth( WORD &Day, WORD &Month, WORD const Year, WORD const Yearday );
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daymonth( WORD &Day, WORD &Month, WORD const Year, WORD const Yearday ) const;
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// calculates day of year from given date
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int
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year_day( int Day, int const Month, int const Year ) const;
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