mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-10-31 06:30:53 +01:00
Fix/sonar maintainability rebased (#209)
* refactor(sonar): use override instead of redundant virtual (cpp:S3471) * refactor(sonar): remove empty statements, one declaration per statement (cpp:S1116, cpp:S1659) * refactor(sonar): drop redundant lambda return types (cpp:S3574) * refactor(sonar): prefer using over typedef (cpp:S5416) * refactor(sonar): use =default for trivial special members (cpp:S3490) * refactor(sonar): use nullptr literal (cpp:S4962) * refactor(sonar): remove redundant access specifiers (cpp:S3539) * refactor(sonar): remove redundant casts (cpp:S1905) * refactor(sonar): use std::scoped_lock instead of std::lock_guard (cpp:S5997) * refactor(sonar): construct elements in place with emplace_back (cpp:S6003) * refactor(sonar): make narrowing conversions explicit (cpp:S5276) * refactor(sonar): mark unused parameters (cpp:S1172) Unused names are commented out; parameters used only on some platforms are marked [[maybe_unused]]. * refactor(sonar): declare non-mutating member functions const (cpp:S5817) Virtual functions are left untouched so overrides keep matching. * refactor(sonar): merge collapsible nested if statements (cpp:S1066) Comments that preceded the inner if are kept above the merged statement. * refactor(sonar): scope single-use variables in if init-statements (cpp:S6004) * fix(sonar): give polymorphic base classes virtual destructors (cpp:S1235) * refactor(sonar): use try_emplace for map insertion (cpp:S6030) * refactor(sonar): use auto where the type is spelled out on the right (cpp:S5827) * refactor(sonar): remove redundant parentheses (cpp:S1110) * refactor(sonar): document intentionally empty functions (cpp:S1186) * refactor(sonar): remove dead stores (cpp:S1854) Side effects (e.g. LISTLINE++) are kept. * refactor(sonar): remove unused variables, captures and private fields (cpp:S1481, cpp:S1068) * refactor(sonar): use structured bindings for pair access (cpp:S6005) * refactor(sonar): use range-based loops and ranges algorithms (cpp:S5566) * refactor(sonar): split chained assignments (cpp:S1121) * refactor(sonar): add default cases to switch statements (cpp:S3562) * refactor(sonar): use std::size for array lengths (cpp:S7127) * refactor(sonar): use std::ranges algorithms and std::erase(_if) (cpp:S6197) * refactor(sonar): access static members through the class (cpp:S2209) * refactor(sonar): add braces around nested if-else (cpp:S5261) * refactor(sonar): avoid side effects inside typeid operands (cpp:S5279) * refactor(sonar): drop top-level const from by-value return types (cpp:S5951) * refactor(sonar): declare variables separately from their type definitions (cpp:S3646) * refactor(sonar): declare loop counters in the for statement (cpp:S5955) * refactor(sonar): rely on class template argument deduction (cpp:S6012) * refactor(sonar): inherit base constructors instead of forwarding them (cpp:S5952) * refactor(sonar): rename locals that shadow outer declarations (cpp:S1117) Only local variables and definition parameters are renamed; shadowing struct fields and enumerators in headers are left for a separate change. * refactor(sonar): reduce enum qualification with using enum (cpp:S6177) Applied only where no unqualified name in the block could be captured by the introduced enumerators. * refactor(sonar): mark converting constructors explicit (cpp:S1709) sound_source and the gl::object conversion operators stay implicit; they are relied upon by copy-list-initialisation and GL calls. * refactor(sonar): initialise members in initialiser lists or declarations (cpp:S3230) * refactor(sonar): make read-only local references and pointers const (cpp:S5350) * refactor(sonar): take read-only pointer and reference parameters as const (cpp:S995) TTrain command handlers keep their signature, it is fixed by the handler table. * refactor(sonar): pass expensive-to-copy parameters by const reference (cpp:S1238) Signatures declared in files touched by PR 206 (Driver.h, EU07.cpp) and virtual overrides are left unchanged. * refactor(sonar): use transparent comparators for string-keyed maps (cpp:S6045) std::unordered_map instances and map types exposed in headers used by other modules are left as they are. * fix(sonar): do not use UI text as a printf format string (cpp:S5281) Text lines containing '%' would otherwise be interpreted as format specifiers by ImGui::TextColored. * refactor(sonar): use std::bind_front for callbacks (cpp:S5995) * refactor(sonar): drop const_cast on string literals passed to the Python C API (cpp:S859) * refactor(sonar): take read-only string parameters as std::string_view (cpp:S6009) The Windows messaging helpers keep std::string, they need c_str(). * refactor(sonar): make read-only global tables const (cpp:S5421) Mutable global state (flags, timers, singletons) is left as is. * refactor(sonar): replace single-case switch statements with if (cpp:S1301) * refactor(sonar): format UUIDs and log timestamps with std::format (cpp:S6494, cpp:S5945) * refactor(sonar): use std::array for local fixed-size arrays (cpp:S5945) Arrays that are class members or part of headers are left unchanged. * fix(sonar): test the bearing damage bit, not bit 0 (cpp:S872) 'DamageFlag & dtrain_bearing > 0' parsed as 'DamageFlag & (dtrain_bearing > 0)', i.e. DamageFlag & 1, so bearing friction reacted to the wrong damage flag. * refactor(sonar): assorted small fixes - empty() instead of size() comparisons (cpp:S1155) - member initialisers in declaration order (cpp:S3229) - no redundant c_str() when a std::string is accepted (cpp:S7121) - contains() on associative containers (cpp:S6171) - const reference instead of a copying range-for (cpp:S6032) - starts_with() for prefix checks (cpp:S6178) - no std::move on temporaries (cpp:S5274) - has_value() on std::optional (cpp:S7172) - bool literals for bool members (cpp:S5820) - inline only on the definition (cpp:S3548) - explicit base access specifier (cpp:S5965) - explicit element access instead of dereferencing an array (cpp:S7116) - rely on the C++20 rewritten operator!= (cpp:S6186) * refactor(sonar): more small fixes - std::format instead of iostream manipulators in to_string/to_hex_str (cpp:S6495); output verified identical, negative hex values keep the unsigned form - remove an empty compound statement (cpp:S108) - drop an always-false unsigned < 0 branch (cpp:S1768) - explicit lambda capture (cpp:S3608) - std::make_unique (cpp:S5950) * chore: strip stray carriage returns left in TTrain constructor comments * fix: keep quantize() in its own value type The S5276 change cast the result of the generic quantize<Type_>() to unsigned int, which truncated float/double callers (shadow angle slider, editor rotation snapping, AI speed control steps) and broke negative values. * fix(sonar): use integer loop counters in segment sampling (cpp:S2193) * refactor(sonar): clean up issues reported on PR 209 - remove locals left unused after the dead-store cleanup (cpp:S1481, cpp:S1854) - unnamed unused parameter (cpp:S1172) - single-use declarations moved into if init-statements (cpp:S6004) - auto for casted initialisers (cpp:S5827) - const references and pointers where nothing is modified (cpp:S5350) - rename structured bindings shadowed by inner declarations (cpp:S1117)
This commit is contained in:
@@ -76,7 +76,7 @@ void TGauge::Init(TSubModel *Submodel, TSubModel *Submodelon, TGaugeAnimation Ty
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auto const nulloffset { glm::vec3{} };
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auto const offset { model_offset() };
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{
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std::vector<sound_source *> soundfxs = {
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std::vector soundfxs = {
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&m_soundfxincrease,
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&m_soundfxdecrease,
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&m_soundfxon,
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@@ -88,17 +88,22 @@ void TGauge::Init(TSubModel *Submodel, TSubModel *Submodelon, TGaugeAnimation Ty
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}
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}
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}
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for( auto &soundfx : m_soundfxvalues ) {
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if( soundfx.second.offset() == nulloffset ) {
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soundfx.second.offset( offset );
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for( auto &[soundfxkey, soundfxsource] : m_soundfxvalues ) {
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if( soundfxsource.offset() == nulloffset ) {
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soundfxsource.offset( offset );
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}
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}
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};
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void TGauge::Load( cParser &Parser, TDynamicObject const *Owner, double const mul ) {
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std::string submodelname, gaugetypename;
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float scale, endscale, endvalue, offset, friction;
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std::string submodelname;
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std::string gaugetypename;
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float scale;
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float endscale;
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float endvalue;
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float offset;
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float friction;
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endscale = -1;
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endvalue = -1;
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bool interpolatescale { false };
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@@ -144,7 +149,7 @@ void TGauge::Load( cParser &Parser, TDynamicObject const *Owner, double const mu
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{
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scratch_data scratchpad;
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while( true == Load_mapping( Parser, scratchpad ) ) {
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; // all work done by while()
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// all work done by while()
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}
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// post-deserialization cleanup
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// set provided custom soundproofing to assigned sounds (for sounds without their own custom soundproofing)
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@@ -161,9 +166,9 @@ void TGauge::Load( cParser &Parser, TDynamicObject const *Owner, double const mu
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if( !m_soundfxoff.soundproofing() ) {
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m_soundfxoff.soundproofing() = scratchpad.soundproofing;
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}
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for( auto &soundfxrecord : m_soundfxvalues ) {
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if( !soundfxrecord.second.soundproofing() ) {
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soundfxrecord.second.soundproofing() = scratchpad.soundproofing;
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for( auto &[soundfxkey, soundfxsource] : m_soundfxvalues ) {
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if( !soundfxsource.soundproofing() ) {
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soundfxsource.soundproofing() = scratchpad.soundproofing;
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}
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}
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}
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@@ -175,13 +180,13 @@ void TGauge::Load( cParser &Parser, TDynamicObject const *Owner, double const mu
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m_soundfxdecrease.owner( Owner );
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m_soundfxon.owner( Owner );
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m_soundfxoff.owner( Owner );
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for( auto &soundfxrecord : m_soundfxvalues ) {
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soundfxrecord.second.owner( Owner );
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for( auto &[soundfxkey, soundfxsource] : m_soundfxvalues ) {
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soundfxsource.owner( Owner );
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}
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scale *= mul;
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scale *= static_cast<float>(mul);
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if( interpolatescale ) {
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endscale *= mul;
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endscale *= static_cast<float>(mul);
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}
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TSubModel *submodel { nullptr };
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std::array<TModel3d *, 2> sources { Owner->mdKabina, Owner->mdLowPolyInt };
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@@ -211,7 +216,7 @@ void TGauge::Load( cParser &Parser, TDynamicObject const *Owner, double const mu
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}
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}
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std::map<std::string, TGaugeAnimation> gaugetypes {
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std::map<std::string, TGaugeAnimation, std::less<>> gaugetypes {
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{ "rot", TGaugeAnimation::gt_Rotate },
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{ "rotvar", TGaugeAnimation::gt_Rotate },
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{ "mov", TGaugeAnimation::gt_Move },
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@@ -235,13 +240,14 @@ TGauge::Load_mapping( cParser &Input, TGauge::scratch_data &Scratchpad ) {
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if( true == key.empty() || key == "}" ) { return false; }
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// if not block end then the key is followed by assigned value or sub-block
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if( key == "type:" ) {
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using enum TGaugeType;
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auto const gaugetype { Input.getToken<std::string>( true, "\n\r\t ,;" ) };
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m_type = gaugetype == "push" ? TGaugeType::push :
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gaugetype == "impulse" ? TGaugeType::push :
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gaugetype == "return" ? TGaugeType::push :
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gaugetype == "delayed" ? TGaugeType::push_delayed :
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gaugetype == "pushtoggle" ? TGaugeType::pushtoggle :
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TGaugeType::toggle; // "toggle" and default
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m_type = gaugetype == "push" ? push :
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gaugetype == "impulse" ? push :
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gaugetype == "return" ? push :
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gaugetype == "delayed" ? push_delayed :
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gaugetype == "pushtoggle" ? pushtoggle :
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toggle; // "toggle" and default
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}
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else if( key == "soundinc:" ) {
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m_soundfxincrease.deserialize( Input, sound_type::single );
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@@ -273,7 +279,7 @@ TGauge::Load_mapping( cParser &Input, TGauge::scratch_data &Scratchpad ) {
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auto const indexstart { key.find_first_of( "-1234567890" ) };
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auto const indexend { key.find_first_not_of( "-1234567890", indexstart ) };
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if( indexstart != std::string::npos ) {
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m_soundfxvalues.emplace(
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m_soundfxvalues.try_emplace(
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std::stoi( key.substr( indexstart, indexend - indexstart ) ),
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sound_source( m_soundtemplate ).deserialize( Input, sound_type::single ) );
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}
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@@ -285,11 +291,9 @@ TGauge::Load_mapping( cParser &Input, TGauge::scratch_data &Scratchpad ) {
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bool
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TGauge::UpdateValue( float fNewDesired, std::optional<sound_source> &Fallbacksound ) {
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if( false == UpdateValue( fNewDesired ) ) {
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if( Fallbacksound ) {
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Fallbacksound->play( m_soundtype );
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return true;
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}
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if (false == UpdateValue( fNewDesired ) && Fallbacksound) {
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Fallbacksound->play( m_soundtype );
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return true;
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}
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return false;
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}
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@@ -304,8 +308,7 @@ TGauge::UpdateValue( float fNewDesired ) {
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m_targetvalue = fNewDesired;
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// if there's any sound associated with new requested value, play it
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// check value-specific table first...
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auto const fullinteger { desiredtimes100 % 100 == 0 };
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if( fullinteger ) {
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if( auto const fullinteger { desiredtimes100 % 100 == 0 }; fullinteger ) {
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// filter out values other than full integers
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auto const lookup = m_soundfxvalues.find( desiredtimes100 / 100 );
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if( lookup != m_soundfxvalues.end() ) {
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@@ -318,9 +321,8 @@ TGauge::UpdateValue( float fNewDesired ) {
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m_soundtype = sound_flags::exclusive;
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}
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// ...and if there isn't any, fall back on the basic set...
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auto const currentvalue = GetValue();
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// HACK: crude way to discern controls with continuous and quantized value range
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if( currentvalue < fNewDesired ) {
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if( auto const currentvalue = GetValue(); currentvalue < fNewDesired ) {
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// shift up
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if( false == m_soundfxincrease.empty() ) {
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m_soundfxincrease.play( m_soundtype );
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@@ -357,7 +359,7 @@ void TGauge::Update( bool const Power ) {
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// update value
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// TODO: remove passing manually power state when LD is in place
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if( m_value != m_targetvalue ) {
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float dt = Timer::GetDeltaTime();
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auto dt = static_cast<float>(Timer::GetDeltaTime());
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if( m_friction > 0 && dt < 0.5 * m_friction ) {
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// McZapkie-281102: zabezpieczenie przed oscylacjami dla dlugich czasow
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m_value += dt * ( m_targetvalue - m_value ) / m_friction;
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@@ -424,11 +426,11 @@ void TGauge::UpdateValue()
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break;
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}
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case 'd': {
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UpdateValue( *dData );
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UpdateValue( static_cast<float>(*dData) );
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break;
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}
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case 'i': {
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UpdateValue( *iData );
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UpdateValue( static_cast<float>(*iData) );
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break;
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}
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case 'b': {
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@@ -452,13 +454,13 @@ float TGauge::GetScaledValue() const {
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}
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void
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TGauge::UpdateAnimation( TSubModel *Submodel ) {
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TGauge::UpdateAnimation( TSubModel *Submodel ) const {
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if( Submodel == nullptr ) { return; }
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switch (m_animation) {
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case TGaugeAnimation::gt_Rotate: {
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Submodel->SetRotate( float3( 0, 1, 0 ), GetScaledValue() * 360.0 );
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Submodel->SetRotate( float3( 0, 1, 0 ), static_cast<float>(GetScaledValue() * 360.0) );
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break;
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}
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case TGaugeAnimation::gt_Move: {
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@@ -467,13 +469,12 @@ TGauge::UpdateAnimation( TSubModel *Submodel ) {
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}
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case TGaugeAnimation::gt_Wiper: {
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auto const scaledvalue { GetScaledValue() };
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Submodel->SetRotate( float3( 0, 1, 0 ), scaledvalue * 360.0 );
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auto *sm = Submodel->ChildGet();
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if( sm ) {
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sm->SetRotate( float3( 0, 1, 0 ), scaledvalue * 360.0 );
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Submodel->SetRotate( float3( 0, 1, 0 ), static_cast<float>(scaledvalue * 360.0) );
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if( auto *sm = Submodel->ChildGet(); sm ) {
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sm->SetRotate( float3( 0, 1, 0 ), static_cast<float>(scaledvalue * 360.0) );
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sm = sm->ChildGet();
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if( sm )
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sm->SetRotate( float3( 0, 1, 0 ), scaledvalue * 360.0 );
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sm->SetRotate( float3( 0, 1, 0 ), static_cast<float>(scaledvalue * 360.0) );
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}
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break;
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}
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@@ -488,7 +489,7 @@ TGauge::UpdateAnimation( TSubModel *Submodel ) {
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&& std::isdigit(sm->pName[0]) ) {
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sm->SetRotate(
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float3( 0, 1, 0 ),
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-36.0 * ( n[ '0' + 9 - sm->pName[ 0 ] ] - '0' ) );
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static_cast<float>(-36.0 * ( n[ '0' + 9 - sm->pName[ 0 ] ] - '0' )) );
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}
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sm = sm->NextGet();
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} while( sm );
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