mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-03-22 15:05:03 +01:00
option to load dds with upper-left origin (currently disabled by default)
This commit is contained in:
@@ -626,6 +626,10 @@ global_settings::ConfigParse(cParser &Parser) {
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Parser.getTokens( 1 );
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Parser >> loading_log;
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}
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else if (token == "ddsupperorigin") {
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Parser.getTokens( 1 );
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Parser >> dds_upper_origin;
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}
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} while ((token != "") && (token != "endconfig")); //(!Parser->EndOfFile)
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// na koniec trochę zależności
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if (!bLoadTraction) // wczytywanie drutów i słupów
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@@ -167,6 +167,7 @@ struct global_settings {
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motiontelemetry::conf_t motiontelemetry_conf;
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std::string screenshot_dir;
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bool loading_log = true;
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bool dds_upper_origin = false;
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// methods
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void LoadIniFile( std::string asFileName );
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47
Texture.cpp
47
Texture.cpp
@@ -23,7 +23,7 @@ http://mozilla.org/MPL/2.0/.
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#include "Logs.h"
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#include "sn_utils.h"
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#include "utilities.h"
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#include "flip-s3tc.h"
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#include <png.h>
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#define EU07_DEFERRED_TEXTURE_UPLOAD
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@@ -319,26 +319,7 @@ opengl_texture::load_DDS() {
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}
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size_t datasize = filesize - offset;
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/*
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// this approach loads only the first mipmap and relies on graphics card to fill the rest
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data_mapcount = 1;
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int datasize = ( ( data_width + 3 ) / 4 ) * ( ( data_height + 3 ) / 4 ) * blockSize;
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*/
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/*
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// calculate size of accepted data
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// NOTE: this is a fallback, as we should be able to just move the file caret by calculated offset and read the rest
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int datasize = 0;
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int mapcount = data_mapcount,
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width = data_width,
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height = data_height;
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while( mapcount ) {
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datasize += ( ( width + 3 ) / 4 ) * ( ( height + 3 ) / 4 ) * blockSize;
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width = std::max( width / 2, 4 );
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height = std::max( height / 2, 4 );
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--mapcount;
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}
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*/
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if( datasize == 0 ) {
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// catch malformed .dds files
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WriteLog( "Bad texture: file \"" + name + "\" is malformed and holds no texture data.", logtype::texture );
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@@ -347,6 +328,7 @@ opengl_texture::load_DDS() {
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}
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// reserve space and load texture data
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data.resize( datasize );
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if( offset != 0 ) {
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// skip data for mipmaps we don't need
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file.seekg( offset, std::ios_base::cur );
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@@ -355,8 +337,29 @@ opengl_texture::load_DDS() {
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file.read((char *)&data[0], datasize);
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filesize -= datasize;
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// we're storing texture data internally with bottom-left origin
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// ...and DDS stores it with top-left origin! bug here, needs flip!
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// we're storing texture data internally with bottom-left origin,
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// while DDS stores it with top-left origin. we need to flip it.
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if (Global.dds_upper_origin)
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{
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char *mipmap = (char*)&data[0];
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int mapcount = data_mapcount,
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width = data_width,
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height = data_height;
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while (mapcount)
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{
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if (ddsd.ddpfPixelFormat.dwFourCC == FOURCC_DXT1)
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flip_s3tc::flip_dxt1_image(mipmap, width, height);
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else if (ddsd.ddpfPixelFormat.dwFourCC == FOURCC_DXT3)
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flip_s3tc::flip_dxt23_image(mipmap, width, height);
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else if (ddsd.ddpfPixelFormat.dwFourCC == FOURCC_DXT5)
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flip_s3tc::flip_dxt45_image(mipmap, width, height);
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mipmap += ( ( width + 3 ) / 4 ) * ( ( height + 3 ) / 4 ) * blockSize;
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width = std::max( width / 2, 4 );
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height = std::max( height / 2, 4 );
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--mapcount;
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}
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}
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data_components =
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( ddsd.ddpfPixelFormat.dwFourCC == FOURCC_DXT1 ?
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207
flip-s3tc.h
Normal file
207
flip-s3tc.h
Normal file
@@ -0,0 +1,207 @@
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// https://github.com/inequation/flip-s3tc
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// Leszek Godlewski places this file in the public domain.
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#pragma once
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#include <stdint.h>
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#ifdef __cplusplus
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namespace flip_s3tc
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{
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#endif
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#pragma pack(push, 1)
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struct dxt1_block
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{
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uint16_t c0, c1;
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uint8_t dcba,
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hgfe,
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lkji,
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ponm;
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};
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struct dxt23_block
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{
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uint16_t adacabaa,
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ahagafae,
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alakajai,
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apaoanam;
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uint16_t c0, c1;
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uint8_t dcba,
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hgfe,
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lkji,
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ponm;
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};
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struct dxt45_block
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{
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uint8_t a0, a1;
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struct
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{
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uint8_t alpha[3];
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} ahagafaeadacabaa,
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apaoanamalakajai;
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uint16_t c0, c1;
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uint8_t dcba,
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hgfe,
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lkji,
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ponm;
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};
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#pragma pack(pop)
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/** Performs an Y-flip of the given DXT1 block in place. */
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void flip_dxt1_block(struct dxt1_block *block)
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{
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uint8_t temp;
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temp = block->dcba;
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block->dcba = block->ponm;
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block->ponm = temp;
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temp = block->hgfe;
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block->hgfe = block->lkji;
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block->lkji = temp;
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}
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/** Performs an Y-flip of the given DXT2/DXT3 block in place. */
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void flip_dxt23_block(struct dxt23_block *block)
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{
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uint8_t temp8;
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uint16_t temp16;
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temp16 = block->adacabaa;
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block->adacabaa = block->apaoanam;
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block->apaoanam = temp16;
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temp16 = block->ahagafae;
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block->ahagafae = block->alakajai;
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block->alakajai = temp16;
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temp8 = block->dcba;
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block->dcba = block->ponm;
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block->ponm = temp8;
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temp8 = block->hgfe;
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block->hgfe = block->lkji;
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block->lkji = temp8;
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}
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/** Performs an Y-flip of the given DXT4/DXT5 block in place. */
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void flip_dxt45_block(struct dxt45_block *block)
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{
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uint8_t temp8;
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uint32_t temp32;
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uint32_t *as_int[2];
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as_int[0] = (uint32_t *)block->ahagafaeadacabaa.alpha;
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as_int[1] = (uint32_t *)block->apaoanamalakajai.alpha;
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// swap adacabaa with apaoanam
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temp32 = *as_int[0] & ((1 << 12) - 1);
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*as_int[0] &= ~((1 << 12) - 1);
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*as_int[0] |= (*as_int[1] & (((1 << 12) - 1) << 12)) >> 12;
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*as_int[1] &= ~(((1 << 12) - 1) << 12);
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*as_int[1] |= temp32 << 12;
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// swap ahagafae with alakajai
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temp32 = *as_int[0] & (((1 << 12) - 1) << 12);
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*as_int[0] &= ~(((1 << 12) - 1) << 12);
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*as_int[0] |= (*as_int[1] & ((1 << 12) - 1)) << 12;
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*as_int[1] &= ~((1 << 12) - 1);
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*as_int[1] |= temp32 >> 12;
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temp8 = block->dcba;
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block->dcba = block->ponm;
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block->ponm = temp8;
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temp8 = block->hgfe;
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block->hgfe = block->lkji;
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block->lkji = temp8;
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}
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/**
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* Performs an Y-flip on the given DXT1 image in place.
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* @param data buffer with image data (S3TC blocks)
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* @param width image width in pixels
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* @param height image height in pixels
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*/
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void flip_dxt1_image(void *data, int width, int height)
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{
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int x, y;
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struct dxt1_block temp1, temp2;
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struct dxt1_block *blocks = (struct dxt1_block *)data;
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width = (width + 3) / 4;
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height = (height + 3) / 4;
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for (y = 0; y < height / 2; ++y)
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{
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for (x = 0; x < width; ++x)
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{
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temp1 = blocks[y * width + x];
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temp2 = blocks[(height - y - 1) * width + x];
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flip_dxt1_block(&temp1);
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flip_dxt1_block(&temp2);
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blocks[(height - y - 1) * width + x] = temp1;
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blocks[y * width + x] = temp2;
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}
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}
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}
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/**
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* Performs an Y-flip on the given DXT2/DXT3 image in place.
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* @param data buffer with image data (S3TC blocks)
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* @param width image width in pixels
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* @param height image height in pixels
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*/
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void flip_dxt23_image(void *data, int width, int height)
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{
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int x, y;
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struct dxt23_block temp1, temp2;
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struct dxt23_block *blocks = (struct dxt23_block *)data;
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width = (width + 3) / 4;
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height = (height + 3) / 4;
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for (y = 0; y < height / 2; ++y)
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{
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for (x = 0; x < width; ++x)
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{
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temp1 = blocks[y * width + x];
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temp2 = blocks[(height - y - 1) * width + x];
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flip_dxt23_block(&temp1);
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flip_dxt23_block(&temp2);
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blocks[(height - y - 1) * width + x] = temp1;
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blocks[y * width + x] = temp2;
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}
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}
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}
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/**
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* Performs an Y-flip on the given DXT1 image in place.
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* @param data buffer with image data (S3TC blocks)
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* @param width image width in pixels
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* @param height image height in pixels
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*/
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void flip_dxt45_image(void *data, int width, int height)
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{
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int x, y;
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struct dxt45_block temp1, temp2;
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struct dxt45_block *blocks = (struct dxt45_block *)data;
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width = (width + 3) / 4;
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height = (height + 3) / 4;
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for (y = 0; y < height / 2; ++y)
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{
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for (x = 0; x < width; ++x)
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{
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temp1 = blocks[y * width + x];
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temp2 = blocks[(height - y - 1) * width + x];
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flip_dxt45_block(&temp1);
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flip_dxt45_block(&temp2);
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blocks[(height - y - 1) * width + x] = temp1;
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blocks[y * width + x] = temp2;
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}
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}
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}
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#if __cplusplus
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} // namespace flip_s3tc
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#endif
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