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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-22 00:09:18 +02:00

Add binary scenery format (eu7 v3) with async baking, replacing SBT

Text scenery component files (.scn/.inc/.scm/.ctr) are compiled into
per-file binary twins (.scnb/.incb/.scmb/.ctrb), handled transparently
at the cParser layer: a fresh twin (mtime-checked, version-matched) is
replayed instead of re-tokenizing text; otherwise the text is parsed and
a twin is compiled alongside it for next time.

Format details:
- per-file string interning: keywords/paths stored once, referenced by
  varint index (so node/endmodel/... are not repeated as text)
- numeric tokens stored as 8-byte IEEE doubles, not ASCII
- includes kept as references with parameters; random sets stored verbatim
  and re-evaluated on every load (choice not frozen at compile time)
- twin writing offloaded to a bounded thread pool so baking overlaps
  scene construction instead of blocking the load

The legacy terrain-only .sbt path is removed; terrain now loads as
ordinary scenery content.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
maj00r
2026-06-21 21:37:36 +02:00
parent 1aac9b4e76
commit 65fd1c10f3
12 changed files with 891 additions and 276 deletions

View File

@@ -471,4 +471,54 @@ std::string deserialize_random_set(cParser &Input, char const *Break)
// shouldn't ever get here but, eh
return "";
}
}
std::string deserialize_random_set_capture(cParser &Input, std::vector<std::string> &Raw, char const *Break)
{
auto token{Input.getToken<std::string>(true, Break)};
std::replace(token.begin(), token.end(), '\\', '/');
Raw.emplace_back(token); // record the raw token verbatim (incl. brackets / "")
if (token != "[")
{
// simple case, single token
return token;
}
// random set: recurse for entries, recording every token, until the closing ']'
std::vector<std::string> tokens;
std::string entry;
while (((entry = deserialize_random_set_capture(Input, Raw, Break)) != "") && (entry != "]"))
{
tokens.emplace_back(entry);
}
if (false == tokens.empty())
{
std::shuffle(std::begin(tokens), std::end(tokens), Global.random_engine);
return tokens.front();
}
return "";
}
std::string resolve_random_set(std::vector<std::string> const &Raw, std::size_t &Pos)
{
if (Pos >= Raw.size())
{
return "";
}
auto token{Raw[Pos++]};
if (token != "[")
{
return token;
}
std::vector<std::string> tokens;
std::string entry;
while (((entry = resolve_random_set(Raw, Pos)) != "") && (entry != "]"))
{
tokens.emplace_back(entry);
}
if (false == tokens.empty())
{
std::shuffle(std::begin(tokens), std::end(tokens), Global.random_engine);
return tokens.front();
}
return "";
}