diff --git a/shaders/color.frag b/shaders/color.frag index f969af27..45c0829e 100644 --- a/shaders/color.frag +++ b/shaders/color.frag @@ -12,7 +12,7 @@ layout(location = 1) out vec4 out_motion; void main() { - vec3 col = pow(f_color.rgb, vec3(2.2)); + vec3 col = clamp(pow(f_color.rgb, vec3(2.2)),0, 1); #if POSTFX_ENABLED out_color = vec4(apply_fog(col), 1.0f); #else