mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-10-17 03:59:19 +02:00
feat(editor): track editor saves changed paths to scenery
This commit is contained in:
@@ -9,6 +9,7 @@ http://mozilla.org/MPL/2.0/.
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "scene/scenelayers.h"
|
||||
#include "world/Track.h"
|
||||
|
||||
#include "simulation/simulation.h"
|
||||
#include "model/AnimModel.h"
|
||||
@@ -729,6 +730,69 @@ save_result node_layers::save(std::vector<std::string> const &Rootstatements)
|
||||
return fail(state.error);
|
||||
}
|
||||
}
|
||||
std::vector<TTrack *> savedpaths;
|
||||
std::vector<TTrack const *> droppedpaths;
|
||||
auto const path_text = [](TTrack &Path, glm::dvec3 const &Offset) {
|
||||
auto const paths{Path.m_paths};
|
||||
for (auto &path : Path.m_paths)
|
||||
{
|
||||
path.points[segment_data::point::start] -= Offset;
|
||||
path.points[segment_data::point::end] -= Offset;
|
||||
}
|
||||
std::string text;
|
||||
Path.export_as_text(text);
|
||||
Path.m_paths = paths;
|
||||
text.erase(text.find_last_not_of(" \t\r\n") + 1);
|
||||
return text;
|
||||
};
|
||||
for (auto *path : simulation::Paths.sequence())
|
||||
{
|
||||
if (path == nullptr || (path->iCategoryFlag & 0x80) != 0 || path->from_template())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
auto const nodelayer{resolve(path->layer())};
|
||||
if (false == is_output(nodelayer))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
auto const lookup{m_sources.find(path)};
|
||||
if (lookup == m_sources.end())
|
||||
{
|
||||
if (path->m_editorremoved || false == path->dirty())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
created[nodelayer].emplace_back(path, path_text(*path, layer(nodelayer).context_insert().offset));
|
||||
savedpaths.push_back(path);
|
||||
continue;
|
||||
}
|
||||
auto const &source{lookup->second};
|
||||
if ((false == path->m_editorremoved && false == path->dirty()) || false == writable(source.layer))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (false == load(source.layer))
|
||||
{
|
||||
return fail(state.error);
|
||||
}
|
||||
file_patch::edit edit;
|
||||
edit.begin = source.span.begin;
|
||||
edit.end = source.span.end;
|
||||
if (path->m_editorremoved)
|
||||
{
|
||||
droppedpaths.push_back(path);
|
||||
}
|
||||
else
|
||||
{
|
||||
edit.text = path_text(*path, source.context.offset);
|
||||
edit.length = edit.text.size();
|
||||
edit.node = path;
|
||||
savedpaths.push_back(path);
|
||||
}
|
||||
state.patches[source.layer].edits.emplace_back(std::move(edit));
|
||||
rewritten.emplace(path);
|
||||
}
|
||||
for (auto const &erased : m_erased)
|
||||
{
|
||||
file_patch::edit edit;
|
||||
@@ -1164,6 +1228,14 @@ save_result node_layers::save(std::vector<std::string> const &Rootstatements)
|
||||
included.dead = included.dead || included.removed;
|
||||
}
|
||||
m_erased.clear();
|
||||
for (auto *path : savedpaths)
|
||||
{
|
||||
path->m_dirty = false;
|
||||
}
|
||||
for (auto const *path : droppedpaths)
|
||||
{
|
||||
m_sources.erase(path);
|
||||
}
|
||||
if (removedterrain)
|
||||
{
|
||||
// binary terrain file still holds geometry of the dropped layer, have it rebuilt on the next load
|
||||
|
||||
Reference in New Issue
Block a user