mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-19 07:39:19 +02:00
basic motor blowers implementation
This commit is contained in:
53
DynObj.cpp
53
DynObj.cpp
@@ -5257,6 +5257,35 @@ void TDynamicObject::LoadMMediaFile( std::string const &TypeName, std::string co
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}
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}
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else if( token == "motorblower:" ) {
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sound_source blowertemplate { sound_placement::engine };
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blowertemplate.deserialize( parser, sound_type::single, sound_parameters::range | sound_parameters::amplitude | sound_parameters::frequency );
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blowertemplate.owner( this );
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auto const amplitudedivisor = static_cast<float>(
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MoverParameters->MotorBlowers[ side::front ].speed > 0.f ?
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MoverParameters->MotorBlowers[ side::front ].speed * MoverParameters->nmax * 60 + MoverParameters->Power * 3 :
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MoverParameters->MotorBlowers[ side::front ].speed * -1 );
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blowertemplate.m_amplitudefactor /= amplitudedivisor;
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blowertemplate.m_frequencyfactor /= amplitudedivisor;
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if( true == m_powertrainsounds.motors.empty() ) {
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// fallback for cases without specified motor locations, convert sound template to a single sound source
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m_powertrainsounds.motorblowers.emplace_back( blowertemplate );
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}
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else {
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// apply configuration to all defined motor blowers
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for( auto &blower : m_powertrainsounds.motorblowers ) {
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// combine potential x- and y-axis offsets of the sound template with z-axis offsets of individual blowers
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auto bloweroffset { blowertemplate.offset() };
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bloweroffset.z = blower.offset().z;
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blower = blowertemplate;
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blower.offset( bloweroffset );
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}
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}
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}
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else if( token == "inverter:" ) {
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// plik z dzwiekiem wentylatora, mnozniki i ofsety amp. i czest.
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m_powertrainsounds.inverter.deserialize( parser, sound_type::single, sound_parameters::range | sound_parameters::amplitude | sound_parameters::frequency );
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@@ -5604,10 +5633,13 @@ void TDynamicObject::LoadMMediaFile( std::string const &TypeName, std::string co
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auto const offset { std::atof( token.c_str() ) * -1.f };
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// NOTE: we skip setting owner of the sounds, it'll be done during individual sound deserialization
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sound_source motor { sound_placement::external }; // generally traction motor
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sound_source motorblower { sound_placement::engine }; // associated motor blowers
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// add entry to the list
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auto const location { glm::vec3 { 0.f, 0.f, offset } };
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motor.offset( location );
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m_powertrainsounds.motors.emplace_back( motor );
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motorblower.offset( location );
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m_powertrainsounds.motorblowers.emplace_back( motorblower );
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}
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}
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@@ -6710,6 +6742,27 @@ TDynamicObject::powertrain_sounds::render( TMoverParameters const &Vehicle, doub
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motor.stop();
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}
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}
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// motor blowers
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if( false == motorblowers.empty() ) {
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for( auto &blowersound : motorblowers ) {
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// match the motor blower and the sound source based on whether they're located in the front or the back of the vehicle
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auto const &blower { Vehicle.MotorBlowers[ ( blowersound.offset().z > 0 ? side::front : side::rear ) ] };
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if( blower.revolutions > 1 ) {
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blowersound
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.pitch(
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true == blowersound.is_combined() ?
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blower.revolutions * 0.01f :
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blowersound.m_frequencyoffset + blowersound.m_frequencyfactor * blower.revolutions )
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.gain( blowersound.m_amplitudeoffset + blowersound.m_amplitudefactor * blower.revolutions )
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.play( sound_flags::exclusive | sound_flags::looping );
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}
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else {
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blowersound.stop();
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}
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}
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}
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// inverter sounds
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if( Vehicle.EngineType == TEngineType::ElectricInductionMotor ) {
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if( Vehicle.InverterFrequency > 0.1 ) {
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