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feat(vulkan): gfxrenderer picks the opengl 4.6 or the vulkan 1.4 renderer (B1-B3)
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@@ -185,6 +185,8 @@ class opengl46_renderer : public gfx_renderer {
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GLenum static const sunlight{0};
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static std::unique_ptr<gfx_renderer> create_func();
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// how the windows of the renderer are made (opengl46backend.cpp)
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static gfx_backend_desc backend_desc();
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private:
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// types
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