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feat(vulkan): gfxrenderer picks the opengl 4.6 or the vulkan 1.4 renderer (B1-B3)
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@@ -367,6 +367,12 @@ struct global_settings {
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bool gfx_extraeffects = true;
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bool gfx_shadergamma = false;
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bool gfx_gldebug = false;
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// (vulkan) the gpu to run on: its index in the list of the log or a part of its name; empty: the best one
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std::string gfx_vulkan_device;
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// (vulkan) 0: no validation layer, 1: validation layer, 2: also gpu-assisted validation
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int gfx_vulkan_validation { 0 };
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// (vulkan) frames recorded while the gpu works on the earlier ones, 2 or 3
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int gfx_vulkan_framesinflight { 2 };
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bool vr = false;
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std::string vr_backend;
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